GLOSSARY OF TIMELINE-RELATED TERMS
a guide written by Alex Plant
A List of Commonly-Used Abbrevations
The Games
ALttP: A Link to the Past
AoL: Adventure of Link
FS: Four Swords
FSA: Four Swords Adventures
KnS/AST: Kobai no Sekiban/Ancient Stone Tablets
LA: Link's Awakening
LoZ: The Legend of Zelda (title)
LOZ: The Legend of Zelda (series)
MM: Majora's Mask
OoA: Oracle of Ages
OoS: Oracle of Seasons
OoT: Ocarina of Time
OoX: Oracle Series
PH: Phantom Hourglass
TMC: The Minish Cap
TP: Twilight Princess
TWW: The Wind Waker
Other Series-Related Abbreviations
BS: Backstory
DW: Dark World
The FS: The Four Sword
HoL: Hero of Legend
HoM: Hero of Men
HoT: Hero of Time
HoW: Hero of Winds
KoRL: King of Red Lions
HMS: Happy Mask Salesman
MS: Master Sword
The OoA: The Oracle of Ages
The OoS: The Oracle of Seasons
The OoT: The Ocarina of Time
SR: Sacred Realm
ST: Single Timeline
SW/IW: Seal War/Imprisoning War
ToC: Triforce of Courage
ToP: Triforce of Power
ToT: Temple of Time
ToW: Triforce of Wisdom
Affiliations and Persons
EA: Eiji Aonuma
NoA: Nintendo of America
NoE: Nintendo of Europe
Glossary of Timeline Vernacular ~ Getting to Know the Lingo
Over the course of the timeline debate, a plethora of terminology has surfaced to describe various facets of the games and the course of events through which they flow. Below are some of those terms, described in detail for the timeline layman:
Adult Timeline
The "Adult Timeline" is one of the two timelines in typical "Split Timeline" theories. The Adult Timeline is the timeline that continues after the ending of OoT in which Link defeats Ganon as an adult. Almost all Adult Timelines include TWW, courtesy of Aonuma’s "Two Endings" quote, which the idea is based on.
Backstory
"Backstory" consists of events referred to in a given game, but not actually witnessed in that game. Backstory is very important when determining timeline placement, because often backstories reference events from past titles. An example of a backstory would be the SW/IW with respect to ALttP, or the "Fierce War" with respect to OoT.
Canon
"Canon" is the collective set of indisputable facts throughout the LOZ series. Through canon, timeline theorists can gather information with which to make assumptions or look at evidence to interpret in the hopes of creating a coherent timeline theory. The acceptable foundations of canon are called "Canonical Sources". While the extent to which sources can be considered canonical varies among theorists, most theorists have accepted the following sources as canonical ones:
"Story Text" within the official titles themselves, instruction manual story text, and, in the eyes of many - nay, most - "Creator Quotes".
Canonical Sources
See "Canon".
Child Timeline
The "Child Timeline" is one of the two timelines in typical "Split Timeline" theories. The Child Timeline is the timeline that starts at the ending of OoT in which Link is a child, and that always includes MM, courtesy of Aonuma's "Two Endings" quote, which the idea is based on. Other games often included in Child Timelines are ALttP, FSA, and, more recently, TP.
Creator Intent
See "Creator Quotes".
Creator Quotes
"Creator Quotes" are statements made by the developers of the games about the storyline of the LOZ series that are released to the press. Infamous creator quotes include the "Two Endings" quotes and the "First Story" quote. The most common sources of such quotes are Eiji Aonuma and Shigeru Miyamoto, the two chief producers and directors of the LOZ series. Typically creator quotes stand as "Canon" unless there is a compelling argument made to disregard them, but theorists are encouraged to determine whether the developers are a good source of information for themselves.
For the reference of our dear readers, the most commonly used quotes in determining timeline placements, as well as the climate of their employment in debate, are supplied below:
"First Story", Eiji Aonuma (Game Informer)
The GameBoy Advance Four Swords Zelda is what we're thinking as the oldest tale in the Zelda timeline. With this one on the GameCube being a sequel to that, and taking place sometime after that.
(Source: http://www.gameinformer.com/News/Story/200405/N04.0517.1915.59084.htm)
The "First Story" quote still stands, in many theorists' eyes, as undeniable proof that FS (and TMC, as a consequence) is one of the first titles in the LOZ chronology, preceding even OoT. Those who oppose this idea draw from a number of sources, including many statements by EA throughout another interview that seem to discredit his opinion (see the "No Involvement" quotes). Coupling these other statements with strong suggestions within the storyline of FSA that it is a Direct Sequel to FS leads some theorists to discredit the "First Story" quote entirely.
"No Involvement", Eiji Aonuma (GameInformer)
I actually wasn’t involved in the GameBoy Advance Four Swords game – that was before I became producer of the Zelda series.
(Source: http://www.gameinformer.com/News/Story/200405/N04.0517.1915.59084.htm)
"No Involvement", Eiji Aonuma (NintendoWorld Report)
In an example with Four Swords Adventures, I was the producer on that game, so I didn't actually put the story for that game together - that would be put together by the director of the game. And in the end on that game, as we got closer to finishing it, of course, Mr. Miyamoto then came in and upended the tea table, and we changed the story around quite a bit at the end with Four Swords Adventures. And what Mr. Miyamoto pointed out in the case of that game was that the storyline shouldn’t be something complicated that confuses the player. It should really be kind of a guideline that helps ease the player through the gameplay process and helps them understand what it is that they’re doing. So that was one example of how the gameplay was there first, and the storyline changed all the way up until the very end.
(Source: http://www.nintendoworldreport.com/specialArt.cfm?artid=2180)
The "No Involvement" pair of quotes was gathered as a rebuttal to the widespread acceptance of the "First Story" quotes. The first quote is perhaps the more significant, because it establishes that Aonuma did not even have a part in the production of FS for the GameBoy Advance - why, then, would he even know where to place it to begin with? The common response was that his involvement with FSA would have required that he know the relationship between that game and FS, and so the second quote was uncovered to show that he did not have any real involvement in the formulation of the story of FSA at all, and therefore lacks yet another base necessary to maintain his credibility on the matter of FS at the time of the “First Story” quote.
Since Aonuma admits to not being involved with the storylines of either project, many theorists have elected to discredit the "First Story" quote outright.
"Two Endings", Eiji Aonuma and Shigeru Miyamoto (GamePro)
EA: You can think of this game as taking place over a hundred years after Ocarina of Time. You can tell this from the opening story, and there are references to things from Ocarina located throughout the game as well.
Shiggy: Well, wait, which point does the hundred years start from?
EA: From the end.
Shiggy: No, I mean, as a child or as a...
EA: Oh, right, let me elaborate on that. Ocarina of Time basically has two endings of sorts; one has Link as a child and the other has him as an adult. This game, The Wind Waker, takes place a hundred years after the adult Link defeats Ganon at the end of Ocarina.
Shiggy: This is pretty confusing for us, too. (laughs) So be careful.
(Source: http://www.zeldalegends.net/index.php?p=233&style=tww)
"Two Endings", Eiji Aonuma (Nintendo Power)
In terms of the storyline, we've decided that this takes place 100 years after the events in Ocarina of Time. We think that as you play through the game, you'll notice that in the beginning the storyline explains some of the events in Ocarina of Time. You'll also find hints of things from Ocarina of Time that exist in The Wind Waker. There's also a more complicated explanation. If you think back to the end of Ocarina of Time, there were two endings to that game in different time periods. First Link defeated Ganon as an adult, and then he actually went back to being a child. You could say that The Wind Waker takes place 100 years after the ending in which Link was an adult.
(Source: http://www.nintendo.com/gamedev?gameid=m-Game-0000-823)
Probably the most hotly-debated Creator Quotes in the series’ history, the “Two Endings” quotes are the primary basis for the "Split Timeline".
(NOTE: With respect to the last point, the DT often uses TP's BS to explain Ganon’s fate in the Child Timeline. There is, however, no current canon outside of TP to corroborate this idea, only hypothetical Child Timeline scenarios.)
Direct Sequel
A "Direct Sequel", in the context of the LOZ series, goes beyond simply being the next game in the series timeline. A direct sequel features the same Link character from the previous installment. An example of a direct sequel is MM, which features Link from OoT.
Double Timeline
See "Multiple Timeline" or "Split Timeline".
False Negative
The "False Negative" is an ontological situation in which the "Lack-of-Evidence Argument" is used to define something, or rather, the lack of evidence for something, as a "negative", or the nonexistence of said thing. A False Negative argument states that a lack of objective evidence does not constitute nonexistence, or, to put it another way, that a negative cannot be proven. Just because we do not know whether something did or did not happen does not discredit it from having happened at all.
Fierce War
OoT references a "fierce war in our world" that occurred before the king unified the country of Hyrule. During this war, Link was orphaned on the outskirts of the Lost Woods, resulting in his adoption by the Deku Tree as a Kokiri. OoT also implies that the Sheikah were thought to have died out during this war.
TP also references a "great battle" that erupted when word of the SR spread throughout Hyrule. The great battle is called the "prolonged wars" later, during which the Sheikah are also referenced as having been thought to have died out. Because of these similarities, for the purposes of this glossary, the two shall be thought of as one and the same.
“First Story” Quote
See "Creator Quotes".
Great Flood
The "Great Flood" is a term adopted by timeline theorists to describe the TWW BS, in which the kingdom of Hyrule is flooded by the gods in order to prevent Ganon from conquering it.
Hero of Men
While never specifically conferred as a title, "Hero of Men" is commonly used to refer to the hero in the TMC BS.
Hero of Time
The "Hero of Time" is the heroic title first mentioned in OoT, later referenced in TWW's BS. In recent months, with TP’s release, a controversy erupted as to what exactly it means to be the HoT. Is the title limited to just OoT Link, or can it be extended to others as well?
A traditionalist view defines this title narrowly and says that only OoT Link can and will ever hold that title because of the role of time travel in his quest to save Hyrule. In light of events in TP, though, it is believed by some that he might be a HoT, having drawn the MS from the Pedestal of Time, which is a specific criteria for worthiness of the title. An even broader view proposes that any hero who wields the MS might be called a HoT, in light of this fact and TWW Link's designation as the "Hero of Time, reborn" by Ganondorf in that game.
TP Link is presumed to use time travel in TP in order to access the ToT dungeon by traveling through the "Time Door" after manipulating the Pedestal of Time, further supporting the possibility that he might be considered a HoT. Since no other heroes, outside of those of OoT and TWW, have been specifically conferred such a title in existing canon, however, we may never know.
Hero of Winds
"Hero of Winds" is the title given to TWW Link by the KoRL after it is discovered that he is, indeed, the true hero, thanks to his ability to assume the ToC into himself and the appearance of its crest on his left hand.
Imprisoning War
See “Seal War”.
Lack-of-Evidence Argument
This term may sound familiar to those familiar with theological arguments. The "Lack-of-Evidence Argument" (LEA) is an ontological argument that states that (with respect to timeline debate) if one game leads into another—for example, if TWW (or TP, for that matter) leads into TMC—then there should be specific, positive, objective proof of that progression.
When brought into discussion, the LEA is typically met with a counter-argument, the "False Negative" rebuttal.
Multiple Timeline
Not to be confused with the "Split Timeline", a "Multiple Timeline" is a timeline theory that features two or more timelines with absolutely no relation to one another. Multiple Timeline theories that feature only two timelines are often called "Double Timelines". Many theorists place the Four Swords Saga in its own timeline, believing that those games are irreconcilable with the other titles. Some Double Timelines break up the series into one timeline for the 2D installments and another for the 3D ones.
"No Involvement" Quotes
See "Creator Quotes".
Prolonged Wars
See "Fierce War".
Seal War
The "Seal War" (usually called the "Imprisoning War" by timeline newbies; often abbreviated "SW"or "IW")) is a tale that originated in the ALttP BS. It tells of a war that began because the evil thief Ganondorf stole the Triforce from the mystical Sacred Realm. The war ends with Ganon being sealed away by the seven sages. Because of its glaring similarities to the events of OoT, many theorists are compelled to name OoT as the game that features the SW.
An increasingly-large number of theorists, however, believe that the sequence of events between the SW and ALttP prevents this, because other games such as TWW or TP, both of which take place after OoT, both feature Ganon outside of the SR, and clearly not sealed. They usually claim that OoT’s events did not match those of the SW anyway, since certain aspects of the war, such as the Knights of Hyrule being exterminated, were never referenced specifically in OoT.
One of the most popular beliefs is that the SW is a different event, entirely separate from OoT, which allows it to fall before ALttP without dispute. Another much more radical solution to the OoT-SW problem is to take a roundabout approach to explaining the connection. While Ganon does indeed appear outside the SR in TP and TWW, the seals on the SR itself—the ones the sages cast initially to seal the evil power, which are the ones referenced in ALttP itself—may not necessarily have been breached. If this is the case, then the sages’ seal would still be in place, and OoT-SW still holds water.
It must necessarily be assumed that the incarnation of Ganon that we see in ALttP rediscovered the entrance to the SR in an event entirely separate from any game that has been released thus far, which can be considered a universal plothole until answers on the matter are revealed to us.
Sleeping Zelda
The "Sleeping Zelda" story is told in the AoL BS. It relates to us the story of a prince who, when he did not inherit the Triforce in full from his father, as he had expected, approached his sister, Princess Zelda, and confronted her on the issue. When Zelda would not reveal to the prince where the rest of the Triforce was, a wizard cast a sleeping spell on Princess Zelda. The prince was stricken by grief, and so he brought Zelda to the North Castle and ordered that all ladies born into the royal family be named Zelda.
Since this would (and certainly seems to) explain why so many princesses throughout Hyrule's history are named "Zelda", some theorists say that the Sleeping Zelda story precedes all other stories, or that it features Zelda from OoT. Opponents of this idea argue that the state of the Triforce during the early part of the series prevents this from being possible, since the Sleeping Zelda story depends on a king of Hyrule ruling with the Triforce. (Note, however, that Sleeping Zelda never specifies which part(s) of the Triforce the king has.)
Split Timeline
The "Split Timeline" refers to the two histories apparently created in the "two endings" of OoT, and proposes that the ending in which Link defeats Ganon leads into one timeline, which usually follows the storyline of TWW, and the ending in which Link arrives back in the past leads into another, following the storyline of MM and TP.
Story Text
"Story Text" encompasses any item of text in any official LOZ title, or, more narrowly, any text directly related to the main plot of a title’s storyline or that must be encountered in a playthrough of a game that doesn’t involve sequence-breaking. Story text is considered to be canon.
"Two Endings" Quotes
See "Creator Quotes".