Tag: yosuke hayashi

When talking about the development cycle for Hyrule Warriors, we’ve known for a while that there were puzzles and dungeon like settings in the initial concept design. What we didn’t know was that it was none other than Shigeru Miyamoto who vetoed the entire concept. Miyamoto isn’t too heavily involved with the series anymore, but when he speaks up you generally are going to listen. Hyrule Warriors was going to be a very different game originally—a Zelda game with Warriors elements, instead of a Warrior game with Zelda elements…

Yosuke Hayashi is the current leader of the Koei Tecmo development studio Team Ninja, the company that, alongside Omega Force (another KT subsidiary) and Nintendo, produced Hyrule Warriors. Each one had a role in the making of the game and became known when Hayashi participated in this month’s Official Nintendo Magazine

Specifically, in this case, Zelda fans who work internally at development studios are very strict about what Zelda is and what the conventions are. I think, however, it is completely fair to extrapolate this to the entire fanbase. After all, for all the change we seem to demand time to time, the reality is that we seem most satisfied when a game delivers on what we feel a Zelda game is supposed to be. In many ways this is a good thing, but the hard part when dealing with this internally in trying to enact true change within the series itself…

Whenever any game is about to be revealed publicly, it’s safe to assume that there are some butterflies deep down in the development team’s soul. Fan reaction can go a long way during a reveal. Positive reaction can lead to acceptance, hype, and good sales. Negative reaction can taint the final product almost forever, even if all the issues are eventually addressed. In many ways, the negative reaction to The Wind Waker‘s reveal still haunts the game to this day. It should then come as no surprise that the team behind Hyrule Warriors was really nervous as they waited to see how we would react…

Hot off the heels of the Hyrule Warriors Direct, more information has been revealed regarding the Adventure Mode in Hyrule Warriors. For those unaware, this is an extra gameplay mode outside of the primary story mode which borrows the aesthetics of The Legend of Zelda‘s map to create a grid with unique challenges in each square. These challenges, undertaken in the form of Hyrule Warriors‘ gameplay, will often involve defeating enemies within a certain time limit and can unlock items and even…

Were you left feeling a little empty handed after the last Hyrule Warriors presentation? Can’t hold out until next week’s Hyrule Warriors Nintendo Direct? Well, the folks at Koei Tecmo are returning this Friday at 7:30 AM EST (6:30 AM CST, 4:30 AM PST), for another exclusive event on video site NicoNico. The featured topic will be Twilight Princess stages and characters. Check out more details after the jump.

Just another reminder that Koei Tecmo is having a livestream event tonight at 1 AM EST (12 AM CST, 10 PM PST) to celebrate the completion of Hyrule Warriors. Check out the event page here and tune in!

The show will be broadcast over at the popular Japanese video website NicoNico. You will need an account to view the broadcast, and you can sign up for one right here. The registration process is in English. As soon as you sign up, you can head on back to view the stream, or if you’re already logged in that works too. Check inside for more information.

Set your calendars! Koei Tecmo Games is having another livestream event this Thursday at 1 AM EST (12 AM CST, 10 PM PST) in celebration of the game’s completion. The event will be broadcast over at the popular Japanese video website, NicoNico. According to the official Japanese site for Hyrule Warriors, the guest speakers will include Nintendo’s Senior Managing Director Shigeru Miyamoto, and Zelda Series Director Eiji Aonuma. Click on ahead to find out more!

In a recent Hyrule Warriors development team interview, Yosuke Hayashi discussed how the game is going to use the Wii U GamePad and its functionality as more than just a second screen for co-op. To hear what he had to say on the matter, hit the jump.

When Hyrule Warriors was revealed last December, our first view of the new Hyrule Field was accompanied by a rendition of the Overworld Theme from The Legend of Zelda—on an electric guitar. This seemed a bit unusual at first, but then again this is an unusual game, requiring unique choices for its aural setting. Read on for more details.