Tag: eiji aonuma

After the initial announcement of Zelda: Triforce Heroes, Aonuma was featured in a developer discussion where they not only discussed the aforementioned game, but also officially announced Hyrule Warriors Legends‘ release in the US and Europe. Check out the full video above!

Remember Demise? The main villain of Skyward Sword whose hatred is later reincarnated into what is now known as the The Great King of Evil Ganondorf? Sure you do.

Most think he is just a one-time villain who was created by Nintendo just so they had a new and exciting villain in Skyward Sword, but I know the truth. After reading this editorial, so will you…

Yesterday, fans of the Zelda series were disappointed when out of nowhere, Eiji Aonuma himself released a statement on the progress of Zelda U. The game has now been delayed and will not be shown at E3.

The fanbase was not happy about this, clearly shown by the amount of news posts all around the Internet and the large discussions by commenters. Some people didn’t mind the game getting delayed but were angered by the lack of E3 presentation or vice versa…

Earlier today, we received an update about the development of Zelda U. It appears the game may not have a 2015 release date, due to Eiji Aonuma and the development team wanting to improve the game more and make it the best Zelda title to-date.

That’s not all Aonuma has revealed, though. In a comment on Miiverse…

Fans that were expecting Zelda U to be released in 2015 may have to wait a little bit longer. Eiji Aonuma announced today that the Zelda team is no longer treating 2015 as priority, as there are too many creative ideas they would like to include and perfect in the final release. Aonuma’s team will instead focus on making Zelda U the “ultimate Zelda game” by not sacrificing quality for the sake of an early release…


Our weekly podcast keeps chugging along, with special guest PaperBoxHouse. We sit down to talk about the recently released Mario Party 10, the new trailer for the movie Pixels, and the recent string of interviews with top Nintendo executives. Your host as always for this week is Adam (who can’t pronounce anything properly), and your cast of lovable adventurers includes: Jake (wants a Gold Mario Amiibo), Caleb (triggered as usual), and special guest for this week Alfred/PaperBoxHouse (he’s still holding out for Super Mario Galaxy 3). Tune in to hear our weekly news roundup, as well as Adam’s secret Kingdom Hearts/Metal Gear Solid fan fiction…

Many would agree that Majora’s Mask has some of the strongest characters in the entire Zelda series. Eiji Aonuma has admitted before that the game was meant to appeal to a more adult audience, and this fact is proven in the well-developed, more serious characters. In a recent interview with Japanese magazine Nintendo Dream, Aonuma explained how many of the characters and scenarios present in Majora’s Mask are inspired by the developers’ personal experiences, some of which being extremely serious…

In a recent interview with Japanese magazine Nintendo Dream, Zelda producer Eiji Aonuma took the time to speak more on the one year development cycle of the original Majora’s Mask. While we may have already seen several interviews regarding the subject, this particular one gives some insight on how the team was affected by the heavy workload. He also explains how he and Yoshiaki Koizumi (current Mario series producer) divided their efforts to successfully finish the game…

Eiji Aonuma is the current producer of the Zelda series – essentially the main person behind the entirety of the series – a role he took over from Shigeru Miyamoto a little over a decade ago. He joined the team during development of Ocarina of Time and hasn’t looked back, playing major roles in every Zelda game developed by Nintendo since, and approving of many others – such as the Capcom games and Hyrule Warriors. Today he turns 52, which is a great age, but also showing how he won’t be able to do this forever. Still, while he has a decade or so left of Zelda game development in him, today we’re here to celebrate everything he’s brought us so far.

The art above is by RYO on Miiverse and it was created in celebration of his birthday. It perfectly encapsulates Eiji Aonuma today with his most recent release. Have you enjoyed the Eiji Aonuma era of Zelda games? What is your favorite memory from his work on the series?

Every Zelda fan has to have his or her first Zelda game. Every fan has to experience the game that initially grabs attention and captures imagination, thus leading to a lifetime of Zelda love. Every fan has to start somewhere. I’m sure most of us have tried to introduce that first game to many of our loved ones, ending in some degree of success or failure. If we choose the wrong game, we may alienate and lose a potential fan. If we choose the right game, we have successfully created a lifelong fan. We all want the latter situation, so let’s discuss which game is best fit to appeal to Zelda newcomers…