It seems like there’s some fresh ZombiU news nearly every day now, which is getting me more and more pumped to get terrified as I try to survive in seemingly the most realistic zombie survival video game in… ever, For a zombie game to be amazing though, it can’t just be scary, it needs to be difficult. There need to be times when you as a player want to throw your controller at the wall in sheer frustration. High difficulties mean a greater sense of achievement when the game is finished, but has been sacrificed a lot lately to make games more accessible to a wider audience in terms of Nintendo, or because of a larger emphasis on multiplayer functionality in the case of the PS3 and 360. According to Ubisoft Montpellier’s International Product Manager Nicolai Bouchai, this ends with ZombiU.
“We really want to target and challenge the gamers with ZombiU because this game is very hard. So for example when you finish the game you will unlock a new mode called Survival Mode. You will have to finish the game with only one life and only one character. We know there are a lot of gamers expecting a lot with the Wii U, so that’s why we want to deliver this experience and dedicate it to the gamers.”
I don’t know about you guys, but I think this is a great step to evening the playing field between the Wii U and the next Sony and Microsoft consoles. Hopefully other game developers will use ZombiU and its almost guaranteed success (in my opinion) as inspiration for their own Wii U titles in the future.