IGN pinned down XSEED Publishing Director-man Ken Berry for an interview about the process of localizing The Last Story for the American markets. If you’re curious about how the game got the green light to come to the states, wondering whether the game will see a limited run, or curious about limited edition details, he talks about basically everything you want to know.
As for that first point, you can read the goods straight from Mr. Berry’s mouth:
IGN: Can you give us a little insight into how XSEED became the publisher for The Last Story? Was this an opportunity Nintendo presented you with? Was this something you sought out?
Berry: This was something that we sought out from our side. The Last Story had all the qualities we look for when determining a title to pursue based on the quality of the game and its marketability in the North American market, so we asked Nintendo about the possibility and they were receptive to our initial inquiry.
Looks like it didn’t really take all that much pushing and shoving to get The Last Story going! For more details from the interview, go ahead and comb through my breakdown:
- Talks about approaching Nintendo regarding localization began after last year’s Tokyo Game Show, when XSEED employees tried out the game for themselves
- XSEED doesn’t believe that Wii’s casual image will prevent The Last Story from doing well: “We feel that people go to where the good games are, so if there’s something on Wii that core gamers want to play then they will find a way to play it.”
- The North American version of The Last Story will be consistent with the European English version
- Most of the in-game work is already done, aside from product coding, expanding the credits, adding ESRB information, and so on, but there’s a lot of marketing work that needs to be done before the summer release
- XSEED is investigating the possibility of including limited edition goodies to match the European release
- No limited retail distribution; all retailers that wish to stock the game will be able to
- They anticipate a limited-print run based on sales expectations, but are open to the possibility of reprints if demand is high enough
- They’re working closely with Nintendo of America to promote the game
- Fan support has been overwhelming, and XSEED loves their partnership with Mistwalker
For the full text of the interview, check out the source page at IGN.
Source: IGN via GoNintendo
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