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    Xenoblade Chronicls is out tomorrow in America! Can you believe it!? 1UP just wrote an article about it too, what’re the odds? While the writer of the article, Jeremy Parish, goes on to more of his own thing in the article, he exchanged a Q&A with producer Tetsuya Takahashi who as he said, didn’t have much useful to write, being guarded with little to say, but interesting nonetheless.



    He had the following things to say, much to Jeremy’s, and our, satisfaction. Plus he reveals the connection between Xenoblade, Xenosaga, and Xenogears. Also, give Jeremy’s article a read, it’s rather interesting.


    “I don’t know when exactly people started using the term ‘JRPG,’ but if this game makes people rethink the meaning of this term, I’ll be satisfied.”



    “Players always want more innovation, not just in RPGs, but in all games,” Takahashi writes. “If players don’t get as much of a sense of innovation from RPGs, that means that the genre is aging and dying and that we need to rouse ourselves into more intense action. However, we don’t believe that RPGs are dead yet. RPGs give you the chance to experience saving the world (albeit in a simulated way). I want to believe that this experience has meaning in our modern world, which is so difficult to save.”



    “The common theme in the Xeno series is the creation of the world,, I didn’t want to just present an attractive story; I wanted players to be able to play more freely in the world of that story.”



    “I think there are other games that have also pushed the hardware significantly,” Takahashi says. “The graphics in Xenoblade are considered to be spectacular simply because of the fact that our efforts were focused on the presentation of a world.”



    Source: 1UP via GoNintendo

    Sorted Under: Interviews
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