Epic Mickey producer Warren Spector is praising Nintendo. Now, that isn’t too much of a shocker but being “scared” of next generation consoles can catch our attention. If you’re wondering what is so scary about the next generation of systems, it’s the costs. He is worried that games with higher production values will fail to break even, which is understandable. He says that Nintendo games are some the the best games in the world, even though the Wii can’t do what a PS3 or 360 can do.. For him it’s more about design and less about tech.
“Honestly? I don’t care much about hardware. Nintendo games are some of the best games in the world and from a more graphical standpoint, the Wii can’t do what a PS3 or 360 can do.”
“It’s about design and not so much about tech for me. Honestly, I’m more scared about what will come next than I am excited.
“Once we can do Pixar-quality graphics rendered in real time with interactivity, I could see games costing $200 million to make and all of a sudden you have to sell a lot of games just to break even, so I’m a little worried someone’s going to do that.
“Someone’s going to spend… well, there are already people spending $100 million on games, that’s not even insane anymore.”
“$200, 300 million games, I’m a little scared about that, there aren’t a lot of companies that have the resources or the courage to spend that much. So my gut’s in a bit of a knot about that but whatever comes along I’ll just make games that work on that platform, I don’t think about hardware too much.
“I think the power of the platforms is outstripping the size of the audience. We can’t charge $150 for a game. And when the best-selling game of all time has sold only 20 million copies, at $60, do the math!
“If you’re spending $200 million on a game and you’re making $60 on 20 million copies sold, oh wait, you’re losing money if you’re the best-selling game of all time basically, right? I don’t know how the business works anymore, that’s the problem.”
“It already takes three years to take a game, when all of a sudden creating assets at an even higher level of quality and animations that are even a higher level of quality, I don’t know how we’re going to do it. We’ll figure it out but right now I’m content where I am.”
Source: Digital Spy