• PitIsDissapointLast week I created a now redundant article which queried the possibility of creating a sequel to Kid Icarus: Uprising. Why is that article now redundant? Well, because Masahiro Sakurai, the developer and creator behind Uprising, has bluntly stated that he is not making a sequel—ever. As discussed in my article, there are leaps and bounds of potential for a sequel. The comments in the article also helped prove to me that there is also a ton of support for a sequel and possible franchise. So why does Mr. Sakarai so confidently believe otherwise? Well, you can pick for that yourself in his quote:

    If by ‘lasting universe’ you mean to ask if there’s a sequel, the answer is no.” Sakurai went on to explain that the reason is “because we pushed a lot into the game in order to let people have this short yet deep experience, but the novelty of that would likely grow thin in the next game. For now, my thought is that perhaps we’ll see someone else besides me make another Kid Icarus in another 25 years.

    It’s a damn shame, and if you haven’t guessed it: I am a major fan of Kid Icarus: Uprising for the 3DS. I really hope this isn’t farewell, seeing as I don’t want the next time I pick up a Kid Icarus game to be when I’m 31. Regardless, Sakurai has made his statement. What is your opinion on his decision, and do you agree? I’m just sitting here and crossing my fingers that someone else will take the franchise by the reigns, and ride it for a while longer—but that’s heavy dreaming.

    Check out the entire interview on IGN, where you can read Sakurai discussing more topics relating to Kid Icarus: Uprising.

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