Masahiro Sakurai, genius developer and creator of such titles as Kirby’s Adventure, Super Smash Bros. and Kid Icarus: Uprising, is (as we know) beginning to enter development on the next Smash Bros. game.
Of course, being so far from launch, we know nothing about the title besides that it will somehow utilize Wii U/3DS connection - and that we probably won’t see it until some point around holiday 2027 if Sakura’s warnings are any indication.
The latest bit of news regarding the ongoing development of this (assuming it’s going to be) massive title is that Sakurai is planning on doing his best to bring characters from previous games back. That…yeah, that sounds like they just started working on this maybe three days ago if they’re in the “planning returning characters” phase. I adjust my previous statement to holiday 2032. Maybe early Spring 2033.
Here’s the full quote from Sakurai:
“I am planning on doing my best to bring old characters back in Smash Bros. From that perspective, I am probably in the most fortunate position in the world.”
The major distinction to watch out for is that he’s not doing his best, he’s planning on doing his best. We know that this title took him by surprise (the first he heard of it was when Iwata announced he was directing it on live stage at E3 2011). From that point, he was completely wrapped up in Kid Icarus: Uprising - and has just entered the first phase of development this past week.
To make a long story short, don’t expect this title any time soon. While the above dates are of course meant to be a parody on Sakurai’s infamously long development cycles, they might be closer to the truth than you think. Sakurai is making it abundantly clear that even he doesn’t know what he’s doing at this point. The project hasn’t truly even entered real development yet.
Do you think Iwata overstepped boundaries by announcing this game before Sakurai had even given thought to it? Or was it necessary to drum up excitement for the Wii U? Comment away!
Image Credit: Grim 53 on DeviantArt