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    An important talking point is what Nintendo should do at E3 and later this year to nail the Wii U’s image as a promising, trustworthy console to the consumer. The following nine points are a mixture of what is essential for the Wii U to succeed against current-gen Xbox 360 and PS3, the way the Wii did before it. These points would ensure the Wii U’s own longevity, regardless of the competition, but would also make this console an undisputed champ of the three.

    Where Nintendo should directly compete with the market:

    1. Transition over to the Xbox 360 and PS3 consumer markets or at the very least, look and uphold an image that blends with that market.
    2. Upkeep the exploding digital market and have games be readily available. Compete with the rival exclusives or at the very least, have the same 3rd party titles that the Xbox 360 and PS3 do.
    3. Ensure developers don’t undergo a steep learning curve on the Wii U. This likely won’t be the case, but Nintendo should try not to suggest strict and specific usage of tablet or wiimote configurations.
    4. Ensure that its games compete graphically and aesthetically with third and first party games on rival consoles. I would go so far as to suggest that games like Mario Kart, Super Smash Bros., Kirby, usually considered quirky looking, manage to get different kinds of gamers to go: “Wow, this is bedazzling” in quite the same way Super Mario 64 had done.

    Where Nintendo can completely 1-UP its rivals:

    1. Generate excitement in true Nintendo fashion.
    2. Have a Wii U with a hard drive. This will probably not happen, to Nintendo’s detriment. But its competitors are leagues ahead on this point and game installs are an unfortunate necessity. Hard drives are not exactly expensive either!
    3. Reveal superior, demonstrably better specs than the competition. Even if this won’t be the case, establishing that there are bare differences in power between it and at least one of the other consoles, is an essential winning point (similarly to the GC and Xbox comparison).
    4. Create lasting new IPs. In the past, I remember how the simple experience of newness forever branded my experience on a given console. Maybe I rekindle with the Nintendo 64 more than with the Gamecube, because IPs on that system were more diverse, and less sequel oriented.
    5. Take most of the above, and become undisputed Best Console of the Three with pure and simple, Quality Control. No unexpected system breakdowns or red rings, and no vulnerability to hacks on the Nintendo Network as Sony experienced on the PS3. These are basic but crucial seals of trust. The Wii U should be a brisk, powerful, and classy system.

    Sorted Under: Wii U
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