Arguably one of the greatest available titles for the 3DS at the moment, Kid Icarus: Uprising has one specific flaw that has been repeated by most all publications: controls. Apparently, the game is difficult to control since it uses the stylus to aim whilst using the buttons to move and shoot. Honestly I don’t see it but it is a commonly accepted statement. Regardless of my personal opinions, the publications’ criticism even made the game’s producer feel attacked and he responded to these statements of criticism in a recent interview with IGN. Sakurai defends his choice and layout of controls with a plethora of interesting statements and points that even made me nod my head in agreement for those other guys.
“Considering how close to the limit we pushed the 3DS during development, it’s a miracle that we were even able to provide support for left-handed controls at the point of completion. Providing support for independent analog control was something that was technically impossible.
I do have my doubts over whether it’d be that easy to provide support. I think any game needs to provide new experiences and stimulating things to discover, but if we provided run-of-the-mill controls for it, that cuts down on the game’s potential. If a player used to touchscreen-based aiming played against someone used to right-analog control, the first player would probably dominate. The speed is on a whole different level.
If there are players who say that it makes their hand tired, that’s because you’re applying too much force. Try to relax and work on building a rhythm to your control. Place the pen in the middle of the touchscreen; when you’re flicking it, take the pen off the screen as you’re sweeping with it, and stop right there. That’s the basic idea.”
Stylus control the way of the future, perhaps? I’m fine with that. Honestly the controls are the least of my worries, I still can’t successfully play past 8 intensity. They just take some getting used to, and I highly recommend this game for anyone out there with a lust for video games and dungeon crawlers! The voice acting is phenomenal and the story is grasping. It is such a work of art. But enough with my rambling, that’s that with the news post. And welcome back to me.