You know, sometimes around these parts we happen to get predictions right. Five days ago I posted an article that talked about how an enhanced HD Wind Waker visual style should be used for Zelda U. Well, it turns out the first Zelda game to appear on Wii U will do just that, except that game is The Wind Waker. It is being remade for the Wii U and may even launch by the end of the year the way Eiji was hinting at it today. That’s pretty astounding in that of itself, but it doesn’t mean this announcement is exciting everyone.
The Operation Moonfall crowd, as an example, are assuredly upset because they still haven’t gotten any word about Majora’s Mask 3D. In fact, last word was that there would not be anymore remakes until a new Zelda came out. Well, with this announcement it’s apparent that is a lie, unless they want to twist our arms into that quote referring to the 3DS, which still may very likely not see another remade Zelda game until a new one hits the platform. Beyond that, there are some people that absolutely hate this new updated art style, despite the fact it’s in an HD resolution. I’ve seen complaints of too much Bloom effect going on, among several other things. Even the word “plasticy” has been going around. I’m well aware several fans are tired of that art direction in gaming.
Still, I’m pretty excited to present this game to a new generation of gamers who maybe didn’t get to play it the first time around. I personally love the art direction as I feel it is a natural progression of the original intent of the GCN visuals. Are you excited? Upset? Disgusted? Sound off in the comments.