Two Tribes is the developer behind Toki Tori 2, a game that will be released as download only via Steam and the Wii U later this year. In talks about why they decided to release the game on the Wii U, Two Tribes co-founder Collin van Ginkle states that three reasons have lead to the decision to release the title on Nintendo’s platform: The Wii U GamePad, the powerful hardware, and because Nintendo is truly committed to it’s online future with the Wii U. Wait, did he just say that power was a reason… and that the gamepad was as well? Isn’t that a gimmick?
Moving onto Wii U specifically, can you share why you chose to release this on Nintendo’s new system?
“A new controller, more powerful hardware and a Nintendo that seems truly committed to their online strategy. What more could we wish for!”
Are we correct in assuming that this is a download title? If so, what are your impressions so far, if any, of the eShop setup on Wii U?
“It will most definitely be a downloadable title. We haven’t released a boxed game since 2008 and don’t plan on doing that anytime soon. As for the shop, I commend Nintendo for moving forward with new features such as full downloads of retail titles, which bodes well for the future.”
Also a bit earlier this month via twitter Two Tribes admitted the Wii U was easy to code for and essentially a work horse.
“coders found it easier than expected to make Wii U games”...“Wii U can display games at 1080p without breaking a sweat.”
What’s this, someone besides Ubisoft talking extremely positive when referencing the Wii U? A game not on any other console is on the Wii U because of what it can do the other console’s can’t? The Wii U is powerful after all? What blasphemy is this!? Thanks Two Tribes. It’s nice to finally see some positive light shed on the Wii U’s capabilities. Now if only Nintendo would hurry up with their big Wii U blow out conference so we can stop asking questions and finally get answers.