It looks like Unreal Engine 4 won’t be making an appearance on the Wii U.
According to Epic Game’s Tim Sweeney, while they are working on Unreal Engine 4, the intended platforms thery’re aiming at have yet be announced, which is bad news for the Wii U, as it could mean a similar (though not nearly as great) difference between Nintendo’s eighth generation and Sony/Microsoft’s.
Gamasutra: I know it’s under wraps, but you guys are probably feeling pretty okay about Unreal Engine 4.
Tim Sweeney: Yeah, we’re starting a behind-closed-doors showing of the engine to developers; this is part of our very early ramp-up cycle. We went through this cycle with Unreal Engine 3 starting in 2003 and 2004. At some point we’ll make public announcements and ramp up to the point where developers are shipping games, but it’s very early right now. We’re aiming very high, and the intended platforms this is aimed at haven’t even been announced.
Things might change, but it sounds like Unreal Engine 4 is going to be a Playstation 4/Xbox 720 only thing. Of course, the Wii U might still be capable of running such an engine, and who knows what magic a few system updates might do. However, it’s hard to say without knowing exact technical specifications and hardware requirements.
As of now, things aren’t looking too good, but if Nintendo and third-party developers figure out how to really push what they’ve got with the Wii U, like what’s happening with the Playstation 3 nowadays, then we should still expect some great visual results.