Music is an integral part of the story and characters in the Zelda universe, and the series’ gorgeous music has been recorded and remembered since its inception. With the continued success of the Symphony of the Goddesses concerts and the continually excellent soundtracks created by the prolific Koji Kondo and other composers, who do you want to see guest compose in the Zelda series?

My vote goes to the Falcom Sound Team. Who are they, you ask? The Falcom Sound Team’s musical library is huge, spanning across thirty years of music for various video game series. An underrated team of excellent composers and musicians, their music is most notable in the Trails series. The Falcom Sound Team’s strengths lie in more jovial, calm tracks, but their battle themes are also quite good and dramatic. In particular, Trails of Cold Steel includes a beautiful track called “The Land of Blue Skies,” a track that plays as the player explores an expansive, open field that is unlike any other location in the game. An ambient and beautiful track, this song captures the open wonderment and exploration of this area, and it reminds me of the music in Zelda. I think their style of music, particularly town themes and more upbeat tracks, would mesh really nicely in an installment of the Zelda franchise. Honestly, this group of composers deserves more love, and if they could guest compose the series, that would be amazing. What do you think, which composer would you pick? Let us know in the comments!

Michaela El-Ters is an Original Content Editor at Zelda Informer. For more of music appreciation posts, check out her blog.


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  • Happy Mask Collector

    Grant Kirkhope. The veteran composer of many of the 90’s Rareware games

  • Christian Beach

    Just once I’d like to have John Williams take on the soundtrack of a Zelda game. He’s one of my favorite modern composers, and his work would really put the “legend” in “The Legend of Zelda”.

    • hii hehe

      That dude is 85 – considering it took Nintendo like 6 years to make BotW – I don’t think we’ll be hearing any Williams’ Zelda music anytime soon.

  • Oscar Yasser Garcia Juallek

    Tough one. Like, REALLY tough one. I’m not sure if there’s many composers in the videogame business with the qualities of Koji Kondo that could do the series justice(he has ABSURDLY strong themes. Composers like Nobuo Uematsu have intricate harmonies and even polyphonies, but in the melody department Kondo can run circles around him with far less notes and instruments)

    That being said, there are other aspects to what makes Zelda music what it is than the strong melodies(like the evocative sense of mysticism some songs have)

    And considering some of the suggestions in this comment section include non-videogame composers…F**k it, I’d like to see Zelda music made by Yoko Kanno:

  • David García Abril

    Considering Koji Kondo has pretty much retired from the series (let’s not forget. His name doesn’t even appear in the credits of “Breath of the Wild”), I’d rather see who takes his mantle first. Manami Kataoka showed a lot of promise in ST and expecially BotW, but she was held back by the chosen style of the latter, and budget and technical limitations in the former. So I’d like to see what she can do following the traditional music style of the series without any limitations.

    But if we have to definitely choose, my money would be on Yasunori Mitsuda for a video game composer. Mostly because nowadays he isn’t as prolific as he used to be in the 90s and early 2000s, but his work on “Xenoblade 2” has shown he still got it. So I want to see more from him.

    As for a non-video game composer… Well, it’s no brainer: Joe Hiaishi. ’nuff said.

    • Terminatwilisamieru98

      We need also Tōru Minegishi for traditional compositions. He worked in MM, WW, TP and ST.

  • tabascoman

    Marty O’Donnell I guess.
    I don’t know much about game composers.
    Or composers in general, general for that matter…

  • Jebradiah Drake

    This is totally random, but last night I had a neat dream about a weird idea for the Champion’s Ballad even though it didn’t have anything to do with the know footage or the… champions… But I think it was a cool story.

    Apparently some new form of ancient evil being is coming back because Ganon is gone, and we know this because the Goddess statue is telling us. It seems like they might have been related to the Twili due to the mask, but it never showed me their real face. Usually the Gods give us a trial to overcome, but then give us a cool new power or tool, but this trial apparently was just to give us exposition on this specific bad guy and give us clues as to how to beat them. The Goddess statue takes us the to the Temple of Time and tells us to complete three trials where we are sent back in time to specific places.

    Trial of Wisdom: I can’t remember what exactly happened in the Trial of Wisdom. It seem to involve an ancient chamber of Sheikah Tech as the ancient Sheikah were actually building it. We had to solve lots of puzzles to navigate around the chamber, but then the Sheikah chamber was blown upon and the Sheikah members were attacked.

    Trial of Power: We get teleported back in time to an ancient version of Hyrule. And in this one we seem to be filling the shoes of an old reincarnation of Link. We go up to the highest chambers of Hyrule Castle, fighting off minions along the way just like in OoT, though the structure is more similar to TP. When we finally get to the throne room we don’t see Zelda or any royal members directly, just the masked figure who claims to have already killed her. A boss fight ensues, but even after beating them we killed in the cutscene.

    Trial of Courage: I think this one is based off Eventide Island or Trial of the Sword. In it we are sent back in time to an island and it seems we were just ship wrecked (just like Link’s Awakening), and we have none of our previous gear except the Sheikah Slate. The island is very large with hills and a lush forest growing all around it, but most importantly is the Hylian Fort located on it. We have to sneak around and get Hylian Armor to blend in and get into the fort. After that I have no idea what was so special about the fort, but I remember it looked very beautiful to hang around the island and sneak past the guards. Even though it was just a dream it was fun exploring a setting that wasn’t in ruins and bursting with military activity. The guards had a schedule they had to follow throughout the day and night, so it was almost like Majora’s Mask where every NPC is at a specific location at a specific time.

    I think I woke up before the end of the Trial of Courage, but it was actually pretty fun. Just thought I’d share that with you guys and ask if any of you think it would be fun to explore an ancient island fort.

  • hii hehe

    What? Why would anybody GUEST compose for a video game series? The entire thesis makes zero sense.

    • Oscar Yasser Garcia Juallek

      Nobuo Uematstu, Super Smash Bros Brawl.
      Guest composers ARE a thing(he’s NOT a core worker for Nintendo, yet he was brought in for the specific project. That’s why the use f the term “guest”)

      • hii hehe

        I was unaware of this

  • hii hehe

    Seriously. Video game composing is probably the hardest job to get, and here you are just saying “why don’t we make it harder for people who have jobs, let’s bring in a guest composer – I guess I don’t need to get paid for this song.” Like, nobody thinks like that at Nintendo, I promise.

  • Eric Aguiar

    My dream would be Hans Zimmer producing something for Zelda.

  • Dylan

    oh the list is incredibly long but John Williams is on that list.

  • K2L

    Among professional composers, either David Wise or Yuzo Koshiro

    Among freelance composers, either Peter Hollens or Lindsey Stirling

  • JasonBall

    Yoko Shimomura and Nobuo Uematsu, but only for a couple cutscene pieces.

  • kenzuka

    Yoko Kanno (Aquarion, Escaflown, RahXephon, Cowboy Bebop, just to name a few) or Ramin Djawadi (Game of Thrones, Person of Interest, Pacific Rim)

  • pedrobrvs

    Yoko Shimomura is my obvious first choice.

    I’d also like for Joe Hisaishi (from Studio Ghibli) to get a hand at it, somehow.

    Outside of Japan, there is one composer I’d love to work at Zelda. One composer that is already part of a massive open-world franchise:

    Jeremy Soule.

    Not only his work with Elder Scrolls is amazing, I also idolize him for his work on the Harry Potter games. He also worked on Star Wars games, and overall has a huge range of musical styles.

  • Qun Mang

    Claude-Michel Schönberg? Andrew Lloyd Webber?

    Bah- what do I know about video game composers? These two have composed great musicals though.

    • Oscar Yasser Garcia Juallek

      I would call you snob, but you pointed the difference of mediums yourself(which is a BIG deal hwere. What makes a good musical doesn’t necessarily make a good videogame track)

  • Sheik388