Category: Editorials

The bosses of Zelda are some of the biggest features of their respective games and in many ways have influenced boss designs in the industry as a whole. From the introductory minions like Queen Gohma to the epic final confrontations with foes like Demon King Demise, a boss can be the thing we anticipate most in Zelda dungeons. But what makes a good battle? What makes these encounters so tense or symbolic? Let’s explore these questions while we design our own boss! Feel…

The Earth Temple scarred me as a child. There just isn’t a better way to put it. This miserable mausoleum was leaps and miles and worlds away from what I’d encountered throughout the rest of my journey across the open sea. I began with a furtive crawl, more so than in any other dungeon that I would be eager to sprint through and marvel at with glee. Here the dynamic colors and life I’d seen throughout The Wind Waker were stripped…

When I think of Zelda dungeons and what they mean to me, I often think of the Ancient Cistern from Skyward Sword. In my eyes, it’s the epitome of the franchise’s level design. I had to think very hard on why I love it so much, and I concluded that it’s not simply the theme or the mechanics of the dungeon that draw me to to this dungeon, but how those elements come together to tell a story. The Ancient…

The Zelda series is known for a lot of things, though three in particular stand out to me: its characters, its items, and its dungeons. There are plenty of memorable dungeons throughout the series, though the reason why they’re memorable varies from dungeon to dungeon. (I’m looking at you right now, Water Temple). However, when it comes to dungeons, I believe that Twilight Princess contains some of the best designed dungeons in the series. And of all the temples and labyrinths…

The Stone Tower Temple is one of the more philosophical dungeons in the Zelda franchise. The temple, from top to bottom, appears as Link’s final trial before he faces off against Majora in the Moon. He must first scale the enclosed structure, which in itself serves as a proving ground for those who seek to enter the temple. And once at the top, he — and the player — is instantly hit with a cautious sense of wonder when faced…

Video games offer us an escape from real life. We can sprint through the Mushroom Kingdom, find hidden treasure from the days of yore, survive the apocalypse, become a thieving raccoon, and frantically cook with friends all in the span of a single day. The worlds, characters, and experiences offered in video games are unlike any other form of media — video games are interactive. These high powered conglomerations of pixels and polygons serve many purposes. They offer escape, and…

If you’re on this site, chances are you’re a fan of The Legend of Zelda, or at the very least, Nintendo. From the early days of the NES to the most recent Switch, Nintendo has been able to entice fans and give them what they want. Granted, they also have a history of giving fans things that they don’t want as well. At the end of the day, though. Nintendo gives fans reasons to come back. Otherwise, we wouldn’t still be buying their…

With Breath of the Wild out the traditional five year wait for the next mainline Zelda game begins. During the last interval, after Skyward Sword released, three games filled the gap: the amazing A Link Between Worlds, the mediocrely received Triforce Heroes, and the curveball from left field Hyrule Warriors. Koei Tecmo took their Musou Warriors formula, or Dynasty Warriors for those outside of Japan, and applied to the lands of Hyrule, bringing together what many fans would consider a…

It’s no secret that the Zelda series has been home to some of the most iconic video game songs of all time. For over 30 years, the music of The Legend of Zelda has set the standard for compositions that can simultaneously get stuck in a player’s head, set the proper mood, and allow for hundreds of different remixes and reinterpretations. But even with a bar set that high, even with many tracks sitting on the most positive side of…

The Legend of Zelda: Breath of the Wild, is easily one of the greatest games of all time, having received universal acclaim (with some exceptions) since its release. Many critics praised how it has become a landmark game for Open World style games, as you could literally explore everything around you saw up till the very obvious world borders defined by endless deserts, bottomless cliffs, and endless oceans. Exploration was its main selling point and it truly did deliver. Though…