Salutations, Zelda Informer fans! Let's get the week started on the right foot with entry in our weekly Caption Contest. If you joined us for last week's exciting contest, you may remember that we offered up an image of Toon Link and his newly-acquired Tingle statue. Now, something about Toon Link makes him perfect captioning. I've somehow collected several Toon Link photos for use in later contests, but I figured I'd give the poor boy a rest by offering up something a little different this week. Don't worry, you'll see a lot of Toon Link in the weeks to come...

Today I was made aware that some fans are upset that Nintendo is breaking conventions with Breath of the Wild. This isn't that surprising given how adverse some people are to change. However, I don't know that breaking that sides point down to not wanting change is necessarily fair. Breath of the Wild uses the foundation that Zelda is and throws a lot of conventions out the window for new and fresh ideas. Many, including myself, feel this is a breath of fresh air, but some aren't buying it...

A great part about the Zelda series is how engaging most of the landscapes are. Whether it's journeying across Hyrule Field, scaling Death Mountain, or sailing around the Great Sea, the environments in the Zelda series always find a way to have you appreciate the world you're playing in. A more common (and iconic) area in the franchise is the forest that surrounds, and in a way protects, the Master Sword. One such artist has just recently helped bring that forest to life once again...

During Breath of the Wild’s E3 release spectacular, we learned a lot about the game. We finally got to see it in action as Nintendo's Treehouse explored the vast over-world and a few shrines. We were given quite a bit of information about the game. In fact, we had so much that our site was inoperable for quite some time due to traffic. However, there is one feature that is lacking from the game.

On June 15th, we learned that Nintendo would not be utilizing the GamePad screen as a map. In fact, we aren’t sure if there are any GamePad features available aside from using the screen to minimize the game, should you choose to play it that way. In an interview, Aonuma stated...

One of the best things about the Super Smash Bros. series is how many references and easter eggs you can find when playing through the game. There are obvious ones (like the trophies and the stuff you see in the stages) and then there are the more subtle nods with the character costumes. There's even one such gaming YouTuber who goes over these said outfit references. In his most recent video, he explains to us the origins of all the costumes the Zelda characters have received throughout the Super Smash Bros. series...

Gaming channel Eurogamer has compiled a list of seven small details that make a huge impact in the new Breath of the Wild game. While Breath of the Wild is a new Zelda concept in size alone, there are many small details that give Zelda fans a unique twist from previous gameplay experiences. Here’s a list of the seven details worth noticing that Eurogamer points out...

The leap from 2D to 3D in Ocarina of Time brought many a change for the Zelda series. Whether some were for better or for worse, that's up for you to decide. While dungeons have stayed a staple of the franchise, the dungeons in Ocarina of Time are very different than the ones in older 2D Zelda titles. In the above video, Mark Brown expounds upon this in his "Boss Keys" video series...

Since Hyrule Warriors Legends has brought the Wii U experience to the 3DS, Nintendo and Koei Tecmo have made use of the SpotPass feature to bring extra bonuses to players. The latest bonus is pretty nice, and includes not only a lot of Rupees, but a new fairy as well. I personally don't use the My Fairy system that much, but I really should take advantage of it. I've heard good things about the mechanic. Anyways, check out the full list...

Earlier today we showed off a new Breath of the Wild figure by Medicom, but that's not the only new thing coming to Zelda fans. Announced at Japan's Wonder Festival 2016, there will be a new Breath of the Wild based Nendoroid along with two Twilight Princess figmas. Models of the figmas were on display, while we simply got an announcement image for the Nendoroid. All the images are available in the gallery. These three were among a larger list of new figures, which include...

While this past E3 feels like the first time we truly had Breath of the Wild unveiled, reality is the game was technically revealed at E3 2014 under the title The Legend of Zelda for Wii U. While the game had already been in development for years, to the point Eiji Aonuma felt strongly that 2015 was easily going to be the launch year, it turns out that trailer eventually became the basis for the entire game. Eiji Aonuma did an interview with Edge magazine and through that he reiterated that was shown in 2014...