Subscribe to the latest updates from the Wii U category

Wii U Archives

The recent Super Smash Bros. livestream covered a large array of subjects, including the return of (updated) final smash trophies, and they look gorgeous. Just as in...

Today's Nintendo Direct revealed that Super Smash Bros. for Wii U will have more than double the number of songs that the 3DS version has. To unlock all the songs, the player will have to collect CD items...

With any new big news rush comes several stunning new screenshots. The Wii U ones in particular this time around look absolutely gorgeous. All of these screenshots come straight from Nintendo of America's press room. We have tried to preserve the quality of the images as best as we can to share them with you while not breaking our server - seriously these images were huge! What are you waiting for, check it out in the gallery below...

The smash logo appears on screen.  The pictures fades and then reappears as a battlefield, rainbow road, an arena, a plain.  There's often an element of subtlety until we finally see the one for whom we've been waiting: a brand new smash bros character.  The character reveal trailers have been a high point of the time leading up to the release of the most recent smash titles, and even though those who own Super Smash Bros. for Nintendo 3DS already knew about the "secret" character revealed in...

Not only will Super Smash Bros. for Wii U have more and bigger stages, but there will even be a brand new type of stage created for this particular entry: foreground-background stages. As the name suggests, these stages have two levels to them - one in the front and one towards the "back" - and fighters can battle in either or both of these areas.  The first (and perhaps the only) stage shown to demonstrate this capability is the Jungle Hijinks stage from the Donkey Kong series, in which...

Adding to the laundry list of fascination new features being added to Super Smash Bros. for Wii U, the console title is getting "Big" versions of some stages that appear in the 3DS version.  The prime example featured is the "big battlefield" stage, which showcases a larger general area, as well as more platforms for vertical spacing.  Additionally, it was noted in the Direct that stages, such as Palutena's Temple, are pushing the limit of the stage sizes, going as far as to exceed the area of the renowned...

Fighting games move incredibly quickly, so they need to have as little lag as possible, and Nintendo has admitted it knows this...

There was a lot of really great content within today's Smash Direct, but as they say... even the best make mistakes. Pointed out to me by our Managing Editor, I just couldn't wait to share a rather interesting goof that involves the one and only Triforce... and Kid Icarus. A stage from Brawl called Skyworld is returning in Super Smash Bros for Wii U, but as you can see above it has a symbol attached that is 100% unrelated. This isn't Skyloft, it's a stage based on Kid Icarus. Unless this is some psuedo confirmation of a Kid Icarus and The Legend of Zelda Crossover game. Heck, that sounds...

Today's Nintendo Direct revealed that Classic Mode would be returning in Super Smash Bros. for Wii U bringing back the sequential battles and Master Hand beat downs that long time Smashers know and love. This time around though, Classic Mode gets a few changes...

Tournament Mode was first introduced in Melee and then carried over to Brawl, so it is no surprise to see it returning in Super Smash Bros. for Wii U. The maximum number of players is 64, but what's really cool is you can watch full replays of each match afterwords, a new feature for this title. What many will be excited about is the fact there is a second tournament mode called Tourneys which will allow you to create and compete in online tournaments. Yes folks, this should mean we can run online tournaments between our staff and our fans for potential prizes - however we don't really...