The other day we posted about some Nintendo based E3 rumors over at Gamnesia that alluded to a lot of interesting details, with one of the big red flags being the hint at a Dragon Ball character arriving in Smash. The same person who uttered those rumors is back for some more, spewing more details on supposed things we will find out about at E3. It's is very important to remember that these rumors are likely false, so don't get "too" excited when you read them. That being said, here is the mention for Zelda U at E3:
Nintendo UK recently posed the question: what would you like to see in Wind Waker HD?
No, unfortunately Nintendo does not seem to be opening the floor to suggestions, but they are taking an active role in developing discussion about the title.
In the article, Nintendo UK lists a few prominent ideas that they've seen circulating: the return of cut content, the ability to change difficulty levels, and improvements to sailing mechanics and usage.
All of these sound like phenomenal ideas, but I'm sure you guys have some great ideas as well, so be sure to comment with your Wind Waker HD wish list; who knows, we may chose to analyze a few of your ideas here on ZI!
You all remember the amazing Zelda HD Experience trailer from E3 of 2011 don't you? It's been almost two years since it was first shown off by Nintendo, but for those two years we had to make do with footage taken from a camera, but not anymore! There was a Nintendo Direct from not too long ago where direct footage was displayed in glorious HD and it's been ripped straight from the video in a short, but fantastic, 9 second clip so be sure to check it out!
After a rather thought provoking response to yesterday’s Zelda U related article, I figured it was worth continuing the series and expanding upon it each day going in order of the Zelda game releases to see if there really are aspects of each game Zelda U should use.
This time it may seem like a challenge to many, because The Adventure of Link, despite my love for the game, is wildly considered the black sheep of the Zelda family (that is, of the games that are canon). Is there really anything Zelda U could inherit from this much maligned title?
A Link to the Past is one of the best games in the entire Zelda series, and it's officially heading to the Wii U VC in the UK. It will eventually make it's way to the rest of the world, but it's certainly a prime choice game for those in the UK. It's especially relevant now given that a direct sequel in A Link to the Past 2 is heading our way to the 3DS later this year. There hasn't been any official confirmation of this news by Nintendo, however there was a recent commercial that happened to feature the game in it, which is more than enough to all but call this a confirmed title in the UK. That commercial, above, also confirms several other neat games.
The music is also a throw back to Super Mario Bros., which while not shown, is suggested to arrive as well. Then again, what console is complete without the original Mario Bros.? Will you be replaying A Link to the Past before the sequel arrives later this year?
Screw Attack's top 10 Zelda Bosses of All Time video is pretty awesome. I agree with much of the list personally, and I am so glad to see the Tingle games get a little love. Tingle is such an underrated character here in North America, so thankfully he finally gets some credit where credit is due. That being said, many of you wont remember that we actually created our own staff wide top 10 video back in the day. You can check that one out inside.
We all know there is a very faint, highly unlikely hope, we will hear about Zelda U during E3. Either from an interview... or even a Nintendo Direct centered on Zelda (and if they plan to talk Zelda U, it is possible with three games on slate). What we also know is that Smash Bros. is getting unveiled, and as such, it is possible we see our first iteration of Link on the Wii U that isn't a remake of a previous game. Last time around they used Twilight Princess's model and it made a lot of sense. Likewise, using Skyward Sword's model seems like a natural fit, especially since Smash is probably arriving before Zelda U.
However, since Smash Bros. is more of a "once in a console generation" type game, it is possible they model it after the Link that has yet to come out. That way the models line up with each other for the entirety of the Wii U generation. It didn't make sense to use the Skyward Sword model in brawl because it hadn't even been conceptualized yet, and Twilight Princess was touted as a Wii launch title. Sure, it's a slim hope - about as slim as getting even one art piece for Zelda U this summer, but still... it is a possibility. What do you think?
Nintendo EAD is currently crafting three large scale Zelda titles right now. Considering it took both the handheld and console team to craft Skyward Sword in the later years it seems a bit fishy that they can magically craft three large games at once. Of course, the three titles I am referring too are Zelda 3DS, Zelda U, and The Wind Waker HD... the three titles Nintendo has announced this year. According to Bill Trinnen, it involves a process of shuffling the staff around:
"They kind of shuffle people in and out, so they'll sort of have their core group, but then they're bringing new people in and out, so that helps bring in fresh ideas," he said. "Each of the different games will have their main lead director, or maybe depending on the game, they may have two...Generally the way that the Zelda team operates is they may have one or two people who carry over or take the lead, but they do a lot of kind of jumping in and out in terms of moving from handheld to console, or vice-versa."
Lots and lots of moving parts to make everything possible. This comes from an interesting read over at Kotaku, which details how Zelda might be able to escape Ocarina of Time's shadow.
To be a fan of The Legend of Zelda series is to have, at some stage, asked the very question “what exactly is ‘the Legend of Zelda’?” I came to the conclusion that “The Legend of Zelda” was the very myth that drove the entire series.
Ironically, it was Zelda II: The Adventure of Link - the only game in the series lacking the title “The Legend of Zelda - which defined the very Legend. The myth which connected all of the Zelda titles together; not in the sense of an official chronology, but in the spirit of the series.
We now have a better reference for the development cycle of Zelda 3DS. According to Siliconera, Zelda 3DS has been in the works since 2011. Eiji Aonuma apparently hinted at the 2011 development cycle during a Japan only Wii U related Nintendo Direct. Why a Wii U one? He was on there talking about the Zelda Miiverse community. In addition to framing the timetable for development of the title, he had this to say:
The world of Hyrule has been reborn in a highly realistic stereoscopic vision, which will feature a new story and new puzzles to be solved. The development for the successor of The Legend of Zelda: A Link to the Past is going smoothly, so, please look forward to it!
The day we’ll be seeing the successor is still further ahead, but for those of you who wish to contribute or show your support, please comment on the Wii U The Legend of Zelda series community [on Miiverse].