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We're back, talking about Breath of the Wild and Nintendo's future. Wait, is it déjà vu? There is honestly no surprise in this week's given topics as fans continue to berate us with questions about the future of Nintendo and the upcoming Zelda release next year. This week I have returned to full hosting duties while the co-host, Alfred, holds onto those editing reigns for at least another week (and probably one additional week) while I still trying to fund a brand new computer build. That being said, this week's special guest is the one and only Rozen who is one of our favorite musical masterminds...

One of my favorite songs from Ocarina of Time has to be the Lost Woods theme (AKA Saria's Song). It is one of the more upbeat songs of the game and you can clearly see why this tune is what makes Darunia shake his groove thing when he first hears Link play it off his ocarina. The cover we have today is something that while Darunia wouldn't dance to it sporadically, he would instead be headbanging to it...

Console wars may not be escaping Nintendo after all. Ubisoft's CEO (who just got reelected for another year) came out during a shareholder meeting and briefly stated that Nintendo is going to be back in the race with the NX. His exact words were:

"Nintendo will be back in the race with the NX" Yves Guillemot, CEO of Ubisoft

That's a pretty bold statement...

Coming straight from the official Facebook page of Nintendo, new Breath of the Wild screenshots have been released to whet our appetites for the game even further. Each image (viewable in the gallery) shows off something Link has picked up while gathering supplies, as the Facebook gallery where these are found is named "The Legend of Zelda: Breath of the Wild - Gathering." Ranging from butterflies to bird meat, it looks like Link will have a more wide variety of items to collect this time around...

A popular thought and theory these days for Breath of the Wild is that it could possibly re-converge all of the branching paths of the timeline back into a single timeline, something that makes future games feel less convoluted for placement. This notion is possible, just like infinite splitting is also possible. Nintendo can do anything they want with placement and reasoning just because they feel like it. Still, this theory seems to consistently get brought up across several different sites, so I figured now is a great time to hold a full on discussion on it...

Speedrunners, you may want to turn away from your screens. Things are about to slow down.

When I’m playing or replaying any The Legend of Zelda adventure, my personal style is to let things draw out and drag on for as long as possible.

I could be on the doorstep of Ganon’s castle. But wait, I’m still missing a heart container… turn around and come back later. My completionist philosophy might take me to the same caves half a dozen times throughout a game. It may cause me to walk in circles, talking to the same damn people over and over again. I may forget where I’ve already been or what I’ve already done. No matter, I wouldn’t have it any other way...

Even though Ocarina of Time was on the Nintendo 64, it's aged considerably well. The game set standards for future Zelda titles, and even inspired some to become game developers themselves. However, one thing that hasn't aged very well are the graphics. Compared to today's breath-taking sights in video games, Ocarina of Time doesn't stack up too well. Fans know this, and have set out to recreate some locations of this iconic game using more modern graphics...

After beating a game, the player typically feels triumphant and overjoyed that they completed the title. At the same time, there is the realization that you as a player are now finished with the game in question (barring future DLC). After playing other games for some time, you may feel like its time to go back for another round. Perhaps it's time to play the game you once had beaten over again, and re-live those fun memories of gameplay. I've done that with Zelda games before, and I know a lot of other fans have as well. The question I'm proposing here is this: Which Zelda game do you find can be replayed the easiest?...

It's hard to believe that the Zelda series has been in our lives for over 30 years now. This series was created during a time where video games were still in the infancy of their life and ever since then have shaped some people's lives. These people (like myself) can remember the first time we booted up our copy of a Zelda game and watched the opening intro. This start menu was the beginning of a grand adventure and the potential of something more...

There are a lot of swords in the Zelda series. Even some of those who have never played a Zelda game know of the Master Sword. With all these swords brought to our attention over the span of 30 years, there has to be a narrowed down list of which ones stand out. Some have to be a little better than the others. Dr. Wily knows this, and has set out to name the top five swords in Zelda.

I won't spoil the entire video for you, but I will talk about one listing...