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Interviews Archives

This week, we spent an hour with Nick Wozniak, the man behind the art of Yacht Club Games' Shovel Knight! We interview him about the game, what it's like working in the kickstarter format, and his thoughts on several topics regarding our favorite Hylian Hero. Your four swords for this week are...

This week on the ZI Podcast we talk about why Majora’s Mask isn’t your typical Zelda game, we discuss the possible ways to fix wall puzzles, and we discuss how hammerspace works into the Zelda franchise. With plenty of fan topics, this episode had a lot to say with a shorter than usual length. This week’s cast is…

In episode 36 of the podcast, we talk with one of Adam’s longstanding idols about some of the burning questions in the Zelda community: What makes Zelda II so terrible? Can you properly mod a Zelda game? And what exactly IS the Nintendo World Championship? This week’s podcast crew seeks these answers and more. But first, your team for this week is... 

January 2015 brought us the release of a new Zelda live-action series called Creatures of Hyrule, featuring a blend of CG action, quirky humor, and arguably "the most accurate portrayal of Link in all fanfilm-dom." Series director Jared Potter of (Part One) Media is no stranger to Zelda webseries; producing the impressive short film The Skull Kid for Machinima in 2013, the filmmaker has continued to develop films that bring the Zelda world to life. We recently conducted an interview with Potter, discussing his projects, visual effects, and live-action Zelda adaptations...

We've all seen it. Even if you're only slightly involved in anything related to gaming, you'll have come across at least one custom console or controller on the internet. Strangely, these amazingly detailed objects always seem so distant, because you know you'll probably never make one yourself, or you're never going to commision or even see one of these amazing works. Often the only thing we as fans can do is stare at our screens in awe, or leave a comment praising the artist for the incredible work they've done.

Back in March, while visiting one of Belgium's otaku and geek conventions called 'Made in Asia,' I got the chance to see several works by graphic designer and creator of custom consoles, Vadu Amka. We've covered her work before, and it was an amazing experience to see two of the Zelda...

The Garfield comics, along with the various television series that came later, were one of my childhood favorites alongside the Legend of Zelda. As odd of a combination as this might be, it's not all that strange to Garfield creator, Jim Davis, who spoke of his love for the Zelda series in a recent interview with Venturebeat...

This week, Adam gives his own theories on the hero’s spirit, the gang discusses the idea of the tragedies in between games, and they also discuss the untapped relationships that Link and his female friends have. We start off with some spider talk, and other general nonsense but find out way to a serious conversation towards the end. We also discuss the cultural impacts that are noticeable in each of the installments in the franchise...

There are many fan projects all over the internet, but one we fully believe in is Royal Guards, a comedy/adventure fan web series based on the Legend of Zelda: Ocarina of time. At least... for season one. We had a chance to sit down with the people behind this webseries to discuss how it came to be, and what the future holds. Of course, this series is still under crowd funding with just a week left, so if you're convinced by the end of this interview... why not support it...

This week we talk about MicroTransactions, Translation issues in The Adventure of Link, and the merits of going to conventions (We need a ZeldaCon, darn it!). Later on we discuss some cool cosplays we’ve seen lately, and Al talks about his experience playing A Link To The Past for the first time! This week’s podcast includes…

With Zelda U’s delay still sinking in, Adam leads this week’s spicier than usual cast down a road of fan fiction and debate. We discuss the possible reasons behind Zelda U’s extended dev cycle, possible ideas for Zelda’s 30th anniversary, angrily debate about Smash Bros Ballot characters, and consider the possibility of…