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Last month, Jakks Pacific revealed more action figures from their World of Nintendo line, which features characters from Nintendo's biggest franchises. In a recent interview, senior designer Jose Alvarez and marketing brand manager Justin Mills-Orcutt took the time to answer some questions regarding the new Nintendo figures to be released this year. The interview featured more photos of upcoming releases, including a 6" Wind Waker Ganondorf figure. I will say right now that it sure is interesting to see Ganondorf placed next to a giant Metroid...

About a week ago, we reported that speedrunner Joel "Jodenstone" Ekman broke the Ocarina of Time Any% world record with a time of 18 minutes and 7 seconds. The feat came as a bit of a surprise, and many found themselves looking for more information about this accomplished newcomer. Game Informer recently sat down to interview Ekman, where he discussed the world record, his relationship with previous record holder Cosmo, and his life outside of speedruns...

Shigeru Miyamoto recently finished a round of YouTube marketing, stopping by several channels to play some Mario Kart 8 and answer a slew of questions. Naturally he doesn't divulge much for any particular title, but he does let out a couple really interesting tidbits. The most interesting one for us as Zelda fans were his remarks on Zelda U, where he commented that they are at a stage of development where every idea they have is implemented into the game right away...

Hyrule Warriors has quite a varied cast of playable characters with inspirations stemming from a number of different games in the Zelda series. With such a wide selection of warriors to choose from, some may want to know how the team decided which ones to include in the final cast. In an interview with the Reno Gazette-Journal from September 5th, Zelda director Eiji Aonuma and Koei Tecmo producer Yosuke Hayashi revealed how the development team made such decisions...

Hyrule Warriors may be different from other Zelda games, but Zelda franchise director Eiji Aonuma hinted that Hyrule Warriors might influence the development of Zelda U.

When Jason Hidalgo of the Reno Gazette-Journal interviewed Aonuma and Koei Tecmo producer Yosuke Hayashi on September 5th, he asked Aonuma...

Anybody who's ever wanted to obtain a Kokiri Sword without the need to dodge rolling boulders can get their chance to do so for the next four days!

Brian Rice, who launched a tremendously successful Kickstarter campaign in July to make Deku Shields, has launched a new Kickstarter project to fund the production of Kokiri Swords for backers. The campaign has already surpassed its modest $400 goal twice over...

Sorry Operation Moonfall supporters, Iwata isn't giving you credit for the creation of Majora's Mask 3D. Rather, he is pointing out how amazing of a marketing tool the internet itself can be using Majora's Mask 3D as evidence to this, along with some other logic about how the blockbuster gamese and movies are actually bigger now than they use to be. Why is this? Iwata has some theories and thoughts about the attempt to understand the greater consumer market trends. Here is what he had to say about all of this...

As part of our ongoing efforts to get involved with the talented and passionate members of the Zelda fanbase, this week, we have an interview with an artist who we've featured several times in the past and is one of my personal favorites.  Mr. Adam Scythe, unlike many other artists out there, chooses to feature much of the behind-the-scenes processes that go into creating his works, posting time-lapse videos of his creation process - set to beautiful music, no less.  Adam provided me with an opportunity to chat with him...

Koji Kondo, the man behind the theme for The Legend of Zelda, recently sat down with the people over at GoNintendo for an interview. The session was covered on one of the site's Podcast episodes, but it seems they will be sharing small pieces of it throughout the week. Today's moment of choice is of particular interest to the Zelda community.

Kondo was asked about which creation of his he would love to go back to, and rework with the use of modern instruments. Rather than...

Yet another interview with Shigeru Miyamoto has surfaced this week, courtesy of The Associated Press. Much like the others, The Legend of Zelda creator spoke about a variety of different topics, including their plans for the upcoming Zelda U. This time around, however, we've learned something really interesting. During the interview, Miyamoto was asked about what his strategy was for the new Zelda title coming out on the Wii U, to which he replied...