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Yesterday's Nintendo Direct revealed a surprising amount of information for the new Smash games, with no shortage of news for the Zelda fans; we've gotten a ton of new information on the items, the reveal of Midna as an assist trophy, and a clip of Skull Kid in action. Amidst all the excitement, we also got the entirely unexpected news that Bombchus—featured most prominently in Ocarina of Time and Majora's Mask—will be a new item in the game. We already mentioned that yesterday, but it's time to delve into some more details.

Follow after the jump for more information and a video!

It is no secret that the Zelda DLC for Sonic Lost World was very good. So good some Zelda fans even claimed they went out to buy Sonic Lost World just to play that singular DLC. The best part of course was that the DLC was 100% free. Beyond all this however, it seems the team had a really enjoyable time making the DLC. According to Takashi Iizuka, the producer of Sonic Lost World and the main man behind the Zelda DLC, he wants to make even more Zelda DLC. Head inside.

Masahiro Sakurai, in his last Miiverse post on Super Smash Bros. for Wii U and 3DS, showcased a new picture of returning character Zelda with a massive change in one of her key attacks.

The usual strategic, remote-controlled orb of fire that we've seen since Super Smash Bros. Melee hasn't exactly been replaced; it seems to be much stronger, exploding with a much larger range, and encompassing the target in its entirety. From what we see in the photo, it works in pretty much the same way nevertheless, although Sakurai's words seem to add a more strategic aspect to the attack:

Full Miiverse post after the jump!

For any gamer on the internet, it's been hard to miss the attention that Twitch has been getting. While most of the attention has been given to the Pokémon stream (Praise Bird-Jesus), Twitch has also managed to play the original Legend of Zelda.

Gathering people from across the globe to play Zelda, the site and fans were able to beat the first AND second quest. Link was given infinite bombs and hearts to make the feat doable, but nonetheless should be praised for such a gathering of fans. We hope to see more Zelda on Twitch in the future and eagerly await the next installment.

A Link Between Worlds has been out for less than half a year, and you can already find loads and loads of fan-created content on the internet, which goes to show how truly popular this title was. This shouldn't come as a surprise, given how good the sales figures were, and how many awards it has received. We have already shown some of the very wonderful fan art one can find out there, and that's not to speak of the people who have pulled out really incredible cosplay in such a short time, such as Laahmichelle's Zelda or Verinha-chan's Hilda. But these tributes can not only be found in the visual arts—this time we bring an incredible medley by youtube artist MetalLouis. Read after the jump to find this amazing piece of music!

If you thought you had seen the limits to which fans are willing to push their love for The Legend of Zelda, with masterpieces such as the recreation of Ocarina of Time's Hyrule on Minecraft, you are in for a surprise. Ubiquitron, from VirtualReality.io, has developed a 3D, virtual reality version of the first installment of the franchise in which you can explore the world through the eyes of Link. All of Hyrule remains the same, the enemies act the same way, and the dungeons are perfectly recreated. The only difference is you now experience the whole game in a more immersive way. The results are astounding. Check after the jump to see how it looks in action!

Most of you are probably already familiar with Famitsu, the most notable gaming magazine in Japan. Every week they do a survey of the most wanted games among its readers, and the results of this week are somewhat surprising: Hyrule Warriors, despite the few information we have on the title, has managed to climb up to position number nine with 236 votes, which is quite impressive at this early stage of development. Read after the jump to find out what other games made it on the list.

Following the tradition of sharing daily information about the upcoming Super Smash Bros. for Wii U and for Nintendo 3DS, Sakurai released a screenshot featuring an item that any Zelda fan will recognize, the bottled fairy.

The bottled fairy is a series staple in The Legend of Zelda, constantly proving to be a very useful tool for Link, reviving him when he fall in battle. The bottled fairy will now be making its appearance in Super Smash Bros. and will be reprising its role of helping those in need, aiding players who have taken quite a bit of damage.

You can see the bottle and read more after the jump.

By now, Operation Moonfall is a pretty well known project among most Zelda fans who have an internet connection, and there are many people who have already contributed to it becoming better known—this image by idleideas is one such example, as is this wonderful piece of art by Joe Hogan. Today's piece is contributed by Spanish musician Sergio Sánchez, or PhoenixWing, who delivers this amazing arrangement of the Stone Tower Temple. It certainly provides a refreshing take on this tune, as the piano that sustains the melody is accompanied by multiple other instruments that go a little off-track to provide a very subjective impression of this much beloved song.

As we are all aware, one of the most interesting takes on pirate adventures in video gaming is from The Legend of Zelda: The Wind Waker. However, something that you may not know as that the most recent large, swashbuckling adventure, Assassin's Creed IV: Black Flag, was heavily influenced by it. In fact, Ubisoft designer Jean Guesdon said in a recent interview with EDGE that it was a inspiration that told them games like this could be successful.

Wind Waker is probably closer to our game than Pirates!, but the opportunity to use fantasy elements that pop up in front of the player was something we couldn’t use. Those games were inspirational in terms of knowing a good pirate game was feasible and [they] helped us identify the areas where we needed to focus. —Jean Guesdon

To see the full quotation, hit the jump!