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Another week, another podcast. Sadly, Nate is not with us this week. Due to lightning shorting out his router and computer, our original podcast was lost to the sands of time. However, fret not, for I, Alfred, have put together a mini podcast with two special guests! While Darrin is not so much a guest as he is a semi-regular member, we have the magnificent HMK with us again! We managed to hit on a few topics that we were going to address in the first podcast as well as discussing some new topics and developments that occurred between Monday and Thursday night. While there is no recorded video this time, I did throw together a visual aid to let you know what we're talking about at each moment in the podcast. Also, this week, we also have, for the first time, time markers!

It's no secret that we love Majora's Mask at Zelda Informer. One of our founding members wrote an editorial on it many years ago, while we were also one of the founders for the Operation Moonfall movement (for those who even remember what that was). One of our newest staff members, a brand new video editor named Daniel, has decided to create a video feature exclusively for ZI on why he (and others here) loves Majora's Mask so much. You may be surprised by his reasoning, or find that you're in complete agreement. That or you just hate the game - but hey...

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I have made a triumphant return to the podcast after a one week hiatus to talk about the lasting legacy of the Wii U and why I am so frustrated with Nintendo's handling (or lack of handling) the NX information train. Our usual cohost Alfred is in the house as well as we are also joined by a brand new staff member at Zelda Informer, Daniel, along with Macintyre from Macintyre Productions...

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This week I take my first "break" from the podcast as Alfred takes the reigns with an absolutely stellar cast, including our Managing Editor Darrin. The special guests this week include NintenDaan and Macintyre Productions. We do not have a video version this week due to me taking a week off, but our audio version is fully loaded and edited in full by Alfred (for those unaware, I typically handle all the editing for all versions of the podcast)...

At Zelda Informer we've been working hard to expand the type of coverage provided for the series we all adore. While news and fan content remain central to what we do, original content is what allows us to really look beyond the ebb and flow of news. We've had editorials since day one in 2007 and in more recent years we've had an ongoing weekly podcast (recently rebooted as of a few months ago to focus more squarely on Zelda). I can point to a half dozen or so currently ongoing original content based things at our site, but today is special as we launch a brand new biweekly video feature...

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This week on the ZI Podcast we dive deep into all of your burning topic suggestions. We had a huge swath of topic ideas from all over our fan base and we wanted to make sure we covered as many of them as we could. However, one particular topic about dungeons in Breath of the Wild ended up spinning off into one of the most interesting discussions we've ever had on the podcast about that game... how story will be presented in a world through a method few if any games have ever even attempted to do before...

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This week's audio podcast is back in the spotlight, as issues with our video version's audio has lead to a return to our audio version being front and center. Of course, you can still watch our video version - just don't be surprised when the audio one is more in sync and contains an extra 10 minutes of content. Yeah, that's exactly why this is the version being featured this week...

Ever since Breath of the Wild’s debut demo at E3, there has been a lot of buzz surrounding what many people consider to be one of the possible focuses of the game in terms of its story—the Sheikah tribe. The Sheikah have always been shrouded in mystery ever since the tribe’s debut in Ocarina of Time with Impa, and, if he counts, Sheik, though his existence is little more than a cover story for Zelda as a way to hide from Ganondorf. From the events in Ocarina of Time, we gather that the Sheikah are charged with guarding the Royal Family from danger, and that the village of Kakariko used to be a Sheikah-only settlement, until Impa opened it to the public, as mentioned...

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This week we cover some rather series topics, including some much beloved anniversaries for both Zelda and Metroid, Nintendo's take down of fan projects, and a slew of fan questions pertaining to some interesting Zelda lore. We have a jam packed podcast this week despite the fact that it's just the hosts this week. No special guests, no other staff members from Zelda Informer, this week is all Alfred and Nate going head to head debating about this week's greatest news...

Back when I was in grade school, I wasn’t allowed to play video games during the week, lest my grades suffer. (Let’s face it, they probably would have.) Because of this, Friday was a special day. That marked the beginning of the weekend and I could play video games! However, beyond that, we had this kind of tradition in my household. We would go eat at our favorite Italian restaurant for dinner and then head across the street to Blockbuster. (For those of you youngins, Blockbuster was a movie/game rental company where you physically had to get up and go to in order to rent and watch a movie or play a game...