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Hey everyone! It's that time again when we begin to look for more fresh blood to add to our growing staff ranks. Rather than simply tell you what we're looking for this time around, I'm going to go the extra mile and explain each position as thoroughly as possible. In addition I'll explain some of the benefits of working at Zelda Informer that our current staff get to enjoy and that future staff are sure to enjoy as well! We're looking for folks for several different positions, so chances are if you've ever wanted to dive in and work at one of the largest The Legend of Zelda fan sites on the internet... we probably have a position that's just right for you!

Super Smash Bros. for Wii U is only two days away, and the hype is strong with this one. Perhaps the most beloved multiplayer game for Nintendo fans, Super Smash Bros. asks players to break fighting game conventions and instead of whittling away at HP, to knock their opponents off of a given stage. Here at ZI, we’ve had a good amount of time to play through the game’s plethora of modes and challenges, and let me tell you, Zelda fans will not be disappointed.

Head inside to learn more!

With the release of the fantastic The Legend of Zelda x Mario Kart DLC last week for Mario Kart 8, it's clear that Nintendo has come to terms with a feature of modern gaming that many of us love to hate. While those who have played the aforementioned pack are unlikely to say this was a mistake, this Friday will see the release of a new Nintendo experiment in North America; and it's name is amiibo...

We try to steer clear of debates based on features on the site, but with the tenth episode of our Saturday weekly feature having aired today, it seems to be about the right time to ask those of you listeners out there about it. Over two months of episodes, we haven't missed a single entry (wish I could say the same for all our weekly features), and we've reached a total number of plays exceeding 10,000 - but this podcast is not about us; it's about you...

In this, the 10th episode of the ZI Podcast, our cast attempts to deal with a week of surprise news, starting with a game we haven't heard about since E3: Zelda U.  With two new casts members who aren't huge Zelda fans (we love them anyway), we get some interesting takes on where Zelda U should go in terms of story development in order to gather new fans, talk a little about how the series is headed in regards to the narrative (with reference to Skyward Sword), and give some time to Super Smash. Bros. For Wii U and even popular fan-mod of the previous entry, Project M.

Good afternoon, and welcome back to everyone's favorite (late) Thursday event: ZI Votes! For those who are new to this feature, worry not; participating is as simple as clicking two buttons (well, maybe three if you're seeing this on our social media pages). Every week I pose a question to you regarding some aspect of Zelda, whether it be a new game, an old game, or something about the series in general, and I put it into a poll format right here at Zelda Informer. While it's fun getting responses to all articles in the comments...

Good afternoon and welcome back friends, fans, and cyber interlopers (you know who you are) to our Tuesday Weekly Feature: the Photoshop Contest! For those who are new to this feature, fear not; this is a very straightforward contest. Simply photoshop or otherwise alter the image, screenshot, or whatever it is we give you for the week and turn it into something hilarious, cool, or anything in between! Once you're fully satisfied with your creation, post it (make sure you're logged in!) in the comments section at the end of this post.

As part of our ongoing effort here at Zelda Informer to connect more strongly with out fanbase and the amazing musicians, artists, authors, and the like within, we are beginning a brand new feature: Kickstarter Corner.  These articles, exclusive to our site, will feature interviews with folks behind intriguing kickstarter campaigns with connections to The Legend of Zelda. We hope this will create a new avenue for talented and passionate individuals to explain their projects to fans clearly and garner support for their campaigns. Kicking off this endeavor is an interview with an indie author by the name of...

There is plenty to be excited about as a Zelda fan right now. We have new Mario Kart 8 related DLC hitting next Thursday, future DLC packs coming for Hyrule Warriors, extra content thanks to Amiibos, our favorite Zelda characters battling it out against other gaming icons in Super Smash Bros. for Wii U later this month, Zelda U hitting towards the end of next year, NES Remix content, and now Majora’s Mask 3D early in 2015.

With so much to talk about you would figure there would be great balances in the Zelda fan kingdom, but instead a lot of focus has been put on Majora’s Mask 3D. We can point to several reasons for this, especially in this community of ours, but a lot of it is likely due in part to our inherent connection to Operation Moonfall, which I and several others have previously stated was a success. As it turns out, the game has been in development before Eiji Aonuma asked for fan support, but that doesn’t mean Operation Moonfall was a failure – rather it means that unknowingly the movement played right into Nintendo’s hands. Operation Moonfall’s biggest accomplishment isn’t getting the game made (it was already happening), but it was becoming the marketing arm for Nintendo.

In this episode of the ZI Podcast we talk about-WAIT THEY ANNOUNCED MAJORA? No idea if our podcast team is gonna be okay with the news this week as they tackle the heavy hitter from this week's Nintendo Direct. Luckily, our cast is joined by Screwits who helps them deal with the shocking news. 

This week we have Adam (The Hostest with the Mostest), Jake (Really just some guy), Chris (Squirrel Story extraordinair), Paulson (aka Screwits), and Post-Adam (Always grumpy). Share with your friends as we take a trip on...