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This week on the Zelda Informer Podcast, Alfred makes a triumphant return to his co-hosting duties as our resident comic artist, Trey, and super fan Mason make appearances to discuss some unexpected NX leaks. With the NX leaks taking up a majority of the first half of the podcast, I wanted to reminded everyone of a rather amazing (and sad) story a fan shared with us and allowed us to share with all of you about how Nintendo is keeping a lost brother with someone special while playing Breath of the Wild...

Yesterday, my esteemed colleague and fellow Zelda Informer Podcast Host, Alfred, talked at length about howNintendo used faulty logic to eliminate GamePad features from Breath of the Wild. He goes on to note how useful even the basic inventory and map features can be and how the real reason was likely for harmony with Nintendo’s upcoming system, NX.

Needless to say, I disagree, though it’s important that when showing the other side of the coin I first understand the initial claims that were made. The meat of his argument stems from a solitary quote where Eiji Aonuma talks about the GamePad features being eliminated. Here is the quote and some of what Alfred had to say on the matter...

This morning Eurogamer, one of the most reputable news outlets for video games in the world, has a breaking report about the NX from several unnamed sources, though the exact detailed nature of this report suggest it's definitely sources who have gone hands on with the NX. According to Eurogamer and their sources, the NX is a portable console with detachable controllers. Having a hard time picturing it? Here is a mockup Eurogamer presented of the idea...

During Breath of the Wild’s E3 release spectacular, we learned a lot about the game. We finally got to see it in action as Nintendo's Treehouse explored the vast over-world and a few shrines. We were given quite a bit of information about the game. In fact, we had so much that our site was inoperable for quite some time due to traffic. However, there is one feature that is lacking from the game.

On June 15th, we learned that Nintendo would not be utilizing the GamePad screen as a map. In fact, we aren’t sure if there are any GamePad features available aside from using the screen to minimize the game, should you choose to play it that way. In an interview, Aonuma stated...

It's been awhile since our last Zelda Informer Comic, but I'm happy to report were back on schedule for weekly releases. This time around we are presenting a rather simply concept - our love for a certain game. We face a familiar face and give a now familiar answer. Nintendo, it's time to bring forth what many of us Zelda fans are waiting to see...

The story I am about to share is equal parts sad as it is joyous. Obviously those of us around the Zelda Informer office have been completely enamored by Breath of the Wild. All of us also grew up with the series and many of us have fond memories of times when the Zelda series helped us out during life's toughest moments. For Zelda fan Corey Austen, he gets to do something pretty unique thanks to the Wolf Link amiibo, Twilight Princess HD, and Breath of the Wild. You see, Corey Austen recently lost his little brother to epilepsy on May 31st, 2016. Losing anyone to such issues is always tough to swallow, especially when his brother, Matt, was truly so young. Yet, the story he shared with us is really touching. Here it is in Corey's own words...

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This week's episode of the Zelda Informer Podcast is a bit of an odd one, as we had to call upon our fan base at the last moment to step up and create a worthwhile podcast. This is why some of the audio and possibly video quality... isn't exactly top notch, but who can blame them? They were brave enough to answer the call and we at Zelda Informer are eternally grateful. Is it possible we have some of the best fans on the internet...

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We're in the middle of July 2016, releasing our first podcast episode in a post  Pokémon Go world. The game/app/phenomenon that has taken over the world can't even escape our podcast crew, but long before we talk about the sheer impact of a rather simplistic title, we get into a rather interesting debate about what makes a great boss fight in the Zelda series. Later on we talk about some fan topics that deal with speculation around the next great Zelda game, Breath of the Wild...

With E3 in the review mirror and a bright, Breath of the Wild filled world ahead, we figured now was as good of a time as ever to add more people to our team. We typically have three to four hiring sprees per year. I italicized hiring sprees because technically we’re not hiring anyone, but instead were looking for folks who wish to join our team. The difference is hiring implies payment, while technically Zelda Informer is primarily volunteer based website. We are looking for folks that wish to volunteer their time to help us become a better site and build a better community.

There are two positions this time around we are targeting. First, and almost always, are news writers. We are always hiring at Zelda Informer and the news writer position is one position where we have never had a fully complete team, that is reaching a point where we would not want to add anyone else to the team. This is primarily due to the nature of being a volunteer site – we can’t realistically expect a handful of people to put in full time hours...

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We're finally almost back to our regular schedule, though before we can get directly into the topics this week we do have a little score to settle in terms of our somewhat controversial tie in our E3 betting results. So we settle the score right off the bat with what I personally would describe as a come from behind, totally unexpected, victory. After those shenanigans we get back into our regular format.

This week we talk about the leaked Hyrule Warriors DLC, Nintendo admitting that Zelda is in a rut, and how Eiji Aonuma wants to make even more multiplayer Zelda experiences. We also cover a few fan topics and discuss at length some some of the joy and frustration in a couple YouTubers being outed for some extremely shady stuff...