Film adaptations of video games are often notoriously awful. The film adaptation of Doom, for example, was panned by most critics and maligned by many fans of the game. The Super Mario Bros. film released in 1993 was so terrible, it arguably inspired Nintendo to swear off video game movie adaptations for the foreseeable future. That said, many fans have hungered for a Zelda film, anime, or live-action television series...

Edit: The poll has been fixed. If you participated already, please vote again to have your entry recorded!

Welcome to back to another entry of our weekly poll series: ZI Votes! Those of you who are new to this feature (or forget due to its absence last week) need not worry; this is an extremely simple feature to get involved in. Each week, we present the community here at Zelda Informer with a question for the week, most often related to some sort of controversial issue regarding The Legend of Zelda. At the end of the week, we tally up the votes...

Edit: The poll has been fixed.  If you participated already, please vote again to have your entry recorded!

Hello everybody, and welcome to the Fan Art Showdown. Today, I have some news that you may or may not care about. I will be stepping down as host of this weekly feature, and will be passing the torch on to another member of the Zelda Informer staff. The Fan Art Showdown was a fun little project when I started it, and I am very pleased to have seen it grow and gain more attention among you, the fans. I'm glad that I have been able to run it so far...

Earlier today, Nintendo announced through their Japanese Twitter account that the Hyrule Castle 64 stage is coming to Super Smash Bros. on Wii U & 3DS as paid DLC. The stage launches this Friday, July 31st alongside a handful of other updates, including the long-awaited Tourney Mode, YouTube Replays, Mii Fighter Costume Packs and more...

If any Zelda tune should get a mariachi cover, it's the Latin-flavored Gerudo Valley theme, with its soulful guitar, emotive horns, and syncopated beat. DaneYard Shift, a mariachi band that has covered a number of video game songs on Youtube, brings us such a rendition, with a rousing performance of the theme in 6/4 time... 

Yes, it's much ado about nothing. Nintendo released a financial report the other day as they do at the end of every quarter. Just like in every other financial report, they include a list of announced games that haven't been released yet. Zelda U is among them and is listed as TBD. To help frame how silly what I am about to talk about is, Zelda U was also listed as TBD in the last financial report. Still, this revelation is apparently only making the rounds today...

One detail about Tri Force Heroes that was given to the Zelda fanbase in the E3 trailer is that the game takes place in a very fashion-conscious kingdom. All the residents wear flamboyant clothing and accessories and so do Link, Link, and Link. (See what I did there?)

In an interview with Game Informer, Tri Force Heroes' developer, Shikata...

Viz Media put on a half hour panel for the A Link to the Past graphic novel, originally released over twelve issues of Nintendo Power back in 1992. The panel itself is extremely informative, covering the significance of this graphic novel back in the early 90's, its importance to this day, and how it all came to be re-released in the present. To give you a time frame, conversations to reprint this started back in 2011, so it's a pretty long process...

Not to be confused with the "With Lyrics" series by brentalfloss, YouTuber Animation Domination High-Def (ADHD) took the Zelda theme from the first game released back in 1986 and gave it some lyrics with a nifty animation. The song itself plays on many of the quirks within the series...

One point of frustration and ire for some Zelda fans regarding the upcoming Tri Force Heroes is the fact only one player can control movement of the totem when all three players stack. Due to the game centering around three-player play and co-op, a primary mechanic is the totem, wherein players can lift up other players to form a stack, granting the bottom player control of the totem's movement and the ability to put the other two players on top of him down, while the top player can use items...