ShirtPunch continues selling discounted fan made products every day and they also continue their trend of featuring Zelda related items. In this case, it's a Goron's Ruby Lager shirt... featuring Bomb Flower hops! While I have no problem in general wearing gaming shirts out in public, what I like most about this shirt is that it's something I could wear out to club-like bars and people will either seriously think it's some new lager or they will understand the direct references and think I'm "cool". Of course, that reaction isn't guaranteed, but I can imagine it going pretty well.
Besides, it's Crica 1998, and frankly even the biggest non-gamers out there seem to have heard of Ocarina of Time. In any case, be sure to take advantage of this limited time deal right now.
Ok, this could be a contentious one, but before you all start throwing rotten fruit in my direction or calling me names in the comments section just hear me out.
First and foremost I love Zelda games. Always have done. I’ve finished them all at least once, the 25th Anniversary Symphony concert is rarely off my playlist, and my first child is called Saria. (My wife doesn’t actually know that, she thinks her name is Chloe and the birth certificate got blown away by a freak gust of wind. I play along, but when I meet my baby daughter’s gaze…there’s a look there. She knows.)
So, this isn’t a hatchet job, but more an homage to those flawed bits that my fellow Zelda fans will recognise. Like soldiers coming back from war, the stories of suffering are always the ones people linger on. And boy have we suffered at times.
I’ll make it clear at the outset, this is not a feature about those parts of the game where you spend ages looking for the way through, only to find it’s blindingly obvious once you work it out (or look it up). That, my friends, is Zelda, and it’s entirely subjective.
Instead, this list will feature quirks of gameplay, unfair quest requirements, frustrating fights and other moments that have had us all leaving teethmarks on our controllers.
So, buckle on your Master Sword, make sure your Ocarina is snug and let’s go forth. And if anyone sees Tingle, ignore him. He’s just attention seeking.
Over the years I have heard several touching stories of how Zelda helped people escape hardships in their own lives and learn how to overcome obstacles and be brave in the face of oppression. That doesn't mean people don't get that feeling from others games - I myself use to escape in Secret of Mana... and I admit that Goldeneye 007 helped me escape some in-fighting in my house when I was younger. Still, for some reason Zelda seems to resonate with people even louder. It's not generally considered a very challenging series (it's definitely no Dark Souls), nor is it considered to necessarily have the greatest story telling (it's no Skyrim or BioShock Infinite). Yet the sense of adventure combined with the pure unadultured joy of the simplistic journey impacts people on several emotional levels.
Zelda itself was there for me through all the big changes in my life. Hit puberty? Perfect timing for Ocarina of Time, where you see a mere child thrust into a very adult situation. Teenage years with the study Girlfriend? Wind Waker helped us enjoy each other even more on those never ending weekend flings. The hardships of dropping out of college and forging my own path? Enter Twilight Princess, where Link feels abandoned and lost everyone, except this strange little imp named Midna. Then, Skyward Sword came along, signaling a new beginning for the Zelda series - which also lined up with the time I would meet my future Wife.
Zelda became special to me because without realizing it, when I needed its message most it was there helping guide me. What about this series makes it so special to you?
There have been a lot of musical twists and turns within the Zelda series. You have famous Ocarinas that can bend time and space, alter weather patterns, and call upon your trust steed. There are mystical flutes, joyous a joyous "Harp" (I know it's a Lyre, but the game calls it a Harp!), and even a nice Baton that performs some magic of it's own in producing sounds that can control the winds on the open sea. The one I like the most is the one I simply had the most fun with: The Pan Flute from Spirit Tracks.
I know what many are thinking... that instrument hardly worked! Indeed, if you were on the train, bus, in a car... really anywhere that had noise (say, a TV in the background), it could really affect any accuracy you were going for and thus create a lot of failed plays. Yet, I played it mostly on my own in a quiet room and as such things seemed to work out swell. Besides, it helped produce one of my favorite musical combinations:
What's your favorite?
The other day we announced a create-a-monster contest in conjunction with folks behind the Zelda documentary "It's Dangerous to Go Alone... The Movie". They are trying to raise the necessary funds to complete the project via kickstarter, but one of the neater aspects is that the official website itself contains a custom made game based upon The Legend of Zelda. This contest isn't just some promotional mumbo jumbo - the enemies and bosses you design are going to be added to the game in all new levels as enemies that are standing in the way of the Movie's creation. The best part is, you'll be able to play it yourself for free!
That means you will actually see your creation get included in a game you can play right in your web browser. Pretty neat, huh? If you want to submit a creation, simply ship off your idea, drawing, or other remarks to Info@theZeldaMovie.com. If you want to learn more information, be sure to check out our initial contest post here.
So, what you are about to see is a man-made Hot Air balloon, that resembles rather interestingly to the Wind Fish from Link's Awakening and Skyward Sword. Of course, it's not a replica, and it's technically called the Sky Whale, but who cares right? It's a fricken flying whale that rushes in so many Zelda memories it's startling. This flying behemoth costs $170,000 and took 16 people several months to complete. It can carry 2 passengers plus the driver to heights of roughly 3,000 feet. The concept of the artwork done to create this beast was to challenge the traditional thoughts about evolution.
I call bollocks. Clearly, you're just a fan of Zelda trying to explain a Zelda-like beast to the general public. Head inside for a video of its first flight.
Awhile back I did an interview with someone from Nintendo Force Magazine to draw some extra attention to the Operation Moonfall movement. The goal of the interview was not only to expand awareness of the movement, but to also catch Nintendo's eye a bit more. In addition, it also provided some slight insight to where the project stands currently. Eiji Aonuma has vocally acknowledged the movement's existence, which was already a major stepping stone. Now with Zelda 3DS on the horizon, you can expect us to really start pushing the movement again this winter. Head inside to see the interview in full.
It's Dangerous to Go Alone... The Movie is an upcoming documentary about the effect of the Legend of Zelda franchise on modern culture. Hopefully you already know a fair bit about the project, but if not, feel free to refresh yourself by reading all the information available at the Kickstarter page. It's Dangerous to Go Alone... The Movie is incredibly promising, and aspires to earn $50,000 for its full production, so head on over and check the project out; hopefully you'll like it enough to spare a penny or two to help with production.
Of course, that's not all. Zelda Informer has recently teamed up with Joe Granato, creator of It's Dangerous to Go Alone... The Movie to bring you a monster creation contest for the project's website, which serves as a tie-in game to the movie. Head past the jump for an infographic with all the juicy details!
You know, I wonder if the Janitor is staying after hours, because the art he is creating on the white boards in a Junior High cafeteria must take a lot of time to produce. Wouldn't want to see someone get canned because he's using his paid hours to be an artist instead of changing the garbage cans... right? The above is merely one of three pieces he created. I only hope the Junior High students can appreciate the skill that went into these amazing pieces of fandom. Obviously, hop inside to see the the other two creations.
No, you're not imagining things. What you see above is an all new texture pack for Twilight Princess created by Zelda fan disbala. In many ways it's an improvement over Twilight Princess's original style. In other ways, I'm not so sure it fits (after all, the game wasn't designed for it). Still, it's an interesting mod and it's still in progress. Head inside for more screenshots