"I'd like to show something playable," said Aonuma when pressed on the possibility of a playable showing at the June trade show.
Aonuma also hinted that the game could reach the masses before the end of the year. He claimed that, due to fan anticipation, he's been pushing the staff towards a release. When pressed again by Famitsu, however, he would only say "We'll work hard in order to get you playing it as soon as possible."
Development appears to be progressing smoothly on the game. "We've progressed in development since last year," said Aonuma. "At present, the core areas have come into clear view."
Elsewhere in the interview, Aonuma reflected back on 2009, a year that saw the release of Zelda: Spirit Tracks, on which he served as producer. In Japan, the game made it out a few days before Christmas. However, it was almost a Spring 2010 title. Early in development, the staff believed they'd need the additional time. E3 came around and the game had all the fundamentals in place, and not wanting to overlap with Wii's Zelda, Aonuma pressed the staff for a release at the end of the year.
Source: Adria Sang
Categories: Zelda News
Eagerstar711
| February 3, 2010 6:35 PM
Yeah, I think it's gonna happen. And even if it does get delay, it looks like it wouldn't be past spring 2011.
Segan
| February 3, 2010 7:34 PM
If they intend to have a playable demo at E3....
I'm starting to get my hopes up for a trailer at GDC. That's probably just wishful thinking on my part.
I feel so teased with this news. The game's sooo close now...!
Erimgard
| February 4, 2010 1:50 PM
Keep the positive signs coming :)
I want so badly to see a trailer in E3!
Kamouri
| February 12, 2010 10:38 AM
Im pretty sure that it wont be playable... just a gut feeling, but If there intending to have a playable demo then they will DEFINITELY have a trailer.
I am feeling a little bit more confident about a 2010 release.