9. Over the Top: Tower of Spirits 5
::::::Get to the top of the tower::::::
(NOTE: You will needs bombs for this part. If you haven't acquired them yet, do it.)
- Enter the top-most area of the tower.
- Do not rush this room. You'll have to wait for the phantoms to move to some other far off patrol point often.
- Head right and blow up the wall section blocking your way down.
- Be careful of the phantom though, don't let it see you.
- Once the path is cleared, and the phantom is on the other side of its patrol route, make a run for the Tear.
- Blow up the walls here, but once again make sure the phantoms don't see you.
- Slowly make your way to the far top left of the room.
- You'll have to blow up the walls leading to the left-most section of the room to get there.
- Once there (the big safe zone) pull the first block out.
- Pull the second block left then down, as far you can.
- Head right and hit the switch.
- Now go back to the entrance then right.
- Blow your way to the right-most part of the room and go up.
- Swing yourself over and take the small key.
- Head to the top middle and enter the door.
- On this floor head right, pick up the blue orb then head all the way left.
- Follow the path until you get to a room with a switch.
- Place the blue orb on the square in front of the door and stand on the switch.
- Use the boomerang to make the orb on the other side facing up.
- The orb you carried there should be facing left.
- Hit the orb you carried with an arrow to have it hit the switch on the wall on the other side and expand a bridge.
- Head right and across the bridge.
- Turn left and, when the phantom appears, run as fast as you can towards the safe zone on the far left.
- When you reach the wall before it, wait for the phantom and dodge it when it tries to roll into you.
- When it destroys the wall enter the safe zone.
- Wait for he phantom to go back to the right, then run for the Tear.
- Head back left and up to the next floor.
- Go to the top right part of the room, and push the block you see between the ledge with the switch and the ledge with the mark.
- Head to the bottom right part and blow up the blocks until the blue orb reaches the ground.
- Pick it up, go up the stairs to the switch and jump over to the other ledge via the block you moved.
- Place the orb on the mark (It should be facing down).
- Now you have to destroy the block structure in the middle.
- If you don't have enough bombs, you can play tag with the phantom and have it bulldozer it away for you.
- It's a big open space so it's not hard to dodge it.
- Once the rubble is cleared, climb up the ledge on the left and hit the left orb on the long edge with your boomerang until it faces north.
- Go to the switch now, step on it, and shoot an arrow at the blue orb to the left.
- Go grab the last Tear!
- Wait until the phantom is close to you and whack it with the sword.
- Once Zelda is in the phantom, head back down to the previous floor.
- Go across the bridge you expanded earlier.
- Use Zelda to smash through the statues on the left.
- Climb the stairs where the switch is, hit the blue orb to the north with your boomerang, then with an arrow.
- Take the treasure then go down the stairs.
- In this room it's all about pushing blocks.
- Go left and push the left-most small block (the one next to the big one) 4 times down.
- Have Zelda push the big one next to which the small one was standing to 3 times to the left.
- Move Zelda around and push that same block up all the way to the wall.
- Have her move around the right and push the block all the way left to cover the switches.
- Push the small block you pushed earlier all the way to the left.
- Go around and pull it down as far as you can.
- Have Zelda move the big block that's block your path away.
- Go out with Link, and back into the small corridor from the other side to push the small block on the switch.
- Move Zelda to the bottom right area where the 2 big blocks are next to each other.
- Move to the top side and pull the right one up one space.
- Go around the left and below the block to pull the left one down one space.
- Have Link push the small block that was next to the two big ones all the way to the right and down onto the switch.
- There's a small block around the middle of the room which hasn't been touched yet.
- Push it all the way to the right, all the way up, all the way to the right again, then up onto the switch.
- Stand with Link on the last switch.
- Go and grab the small key.
- Head back up to the previous room and through the locked door on the right.
- Have Zelda roll across he boulder path to the right and hit the switch on the other side.
- Move across with Link.
- Have Zelda clear the path to the south and move there.
- Enter the door.
- Once up, have Zelda and Link stand on one switch each to initiate a battle.
- The Stalfos are easily dispatched off with the whip.
- Once the other three monster come out, use th whip to get their shield away, after which it's only a matter of seconds to kill them.
- Try to end the fight near the bottom right corner.
- Once the phantoms are out, enter the safe zone.
- Whack one of them in the back and have Zelda switch into that body (She must be close to you).
- Once she's in the other body, head back down. She can now take you through the lava.
- Go all the way left and pick up the blue orb.
- Head back right and jump off of Zelda's back at the ledge where there are no stairs leading up to it (The one with the two marks on the floor).
- Place the orb on one of them and have it face right.
- Get back on Zelda and have her move to the wall up north (Where the 2 logs for swinging are).
- Grab them and swing yourself to the left to the other blue orb.
- You'll have to jump back on Zelda so position her at a suitable place so you don't go over her, nor fall short.
- Move that orb to some of the platforms on the left side, no matter which one for now.
- Have Zelda move link to the north wall, then swing yourself to the high ledge where the second orb was.
- Move Zelda to the left and have her pick up the second orb.
- Move her to the marks on the lower right platform (The orb needs to face left).
- Now switch to Link, shoot an arrow on the right orb, and once the door is open, another arrow on the orb Zelda is holding.
- Swing all the way to the right, and have Zelda join you.
- Whack her with something to have her drop the orb.
- Get up on her and finally to the door on the left that opened.
- Nothing much to do on this floor, just head around and through the door.
- Take control of Zelda here, and go up through the fires.
- Head around the back across the second fire wall, then all the way down.
- Turn right and go to the boss key.
- Have Link close to her before you take the boss key, as wallmasters will appear.
- Move along with her and kill the first 2 wallmasters you encounter.
- Follow the path along the left wall until you reach the fire.
- Now draw Zelda a ath all the way to the circle teleporter on the far right.
- As she starts moving run to the parallel path with Link.
- Defend her against the 2 wallmasters here with arrows.
- Once she's there, go right on the second circle teleporter and switch places with her.
- Have her unlock the door.
- The fires will go out now so move Link to the door and enter.
::::::Defeating Byrne::::::
- Once he shoots his claw at you, dodge it and have it ram into the ground.
- Have Zelda grab it and pull him own.
- Nuke the hell out of him when he's down.
- Once he comes down to attack, just keep pounding him nutil he does his charge attack.
- If Zelda attacks him or you attack him with an arrow or someo ther projectile he will go up and either shoot 3 fast missiles at you or a slow one at Zelda (Move her to dodge it).
- Once you whack him enough he will charge up his dark beam.
- Hide behind Zelda when he does.
- She will grab him. Attack him while she's holding him.
- Repeat until he's dead.
- Once he is down, go out and climb the rest of the tower.







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