8. Boiling Point: The Fire Realm
::::::Get the Ice to the Gorons::::::
- After the cutscene, set out to the Snow Realm and travel the new rails leading right into the Fire Realm.
- Make your way forward, shooting any boulders that fall in your way.
- Go to the village on the far right.
- Enter, and go all the way left up the slopes.
- Head left and up the boulder path.
- The boulders come either in pairs or single. You can slip into the chasms that are safe when it's only a single boulder.
- Keep an eye out for falling rocks.
- Make your way up the second boulder path. Wait until it's only one boulder then run to the chasm left behind him.
- Now wait until the next set of boulders pass and run the rest of the way and out to the lava pool.
- Go down and past the switch.
- Once the switch is hit a far-off bridge will be expanded.
- In order to have enough time you must hit the switch from as far away as possible wit the boomerang.
- Once the bridge is out quickly swing yourself over to the ledge north and run across the bridge.
- Head up north through the passage.
- After the talk head back to the previous area and go right.
- Swing yourself across and follow the path south. When you reach the two torches jump down and go right to the beginning area.
- Move right to initiate the cutscene.
- Get into the train and to the Snow Realm.
- Enter Anouki Village.
- Talk to the first Anouki when inside.
- Head left to the pond and talk to the blue Anouki.
- Agree to drive him and get back to the train.
- Go to the station north of the bridge builder's house, where the train obsessed fellow lives.
- Talk to the Anouki next to the lake.
- Enter the house to the right, then exit right after.
- Talk to the Anouki again to receive the ice.
- Now travel east to the Fire Realm, and go as fast as possible to the Goron Vllage.
- You must avoid getting hit by enemies at all cost.
- Once in the fire realm you can't go the direct route to Goron Village because of the evil train waiting there.
- Take a left at the first junction and go as fast as you can to the goron village, avoiding the 2 trains here.
- Once inside head left and talk to Karagon.
::::::Getting to Embrose::::::
- Now that the lava is gone go up to the wide house on top of the mountain.
- Once the talk is over, head into the cave.
- Follow the path until you reach a switch, then activate it.
- Go across the lava lake on the right.
- When you reach the wall of pots, only clear the middle ones, and avoid the ones that are shaking occasionally.
- Once you're out of the cave follow the path until the first turn.
- Once you reach the part with the unlit torches, kill all the plant monsters there then light the torches one by one.
- Follow the path up the slope and across the bridge.
- Stand between the two statues on the top right and play the Song of Light.
- Enter the sanctuary and talk to Embrose.
- Play the Lokomo song with him. Listen to the beat in the background if you're having trouble.
::::::Getting to the Fire Temple::::::
- Go to the train and set course to the Fire Temple.
- There are 3 monsters flying around the region.
- Drive in such a way that you run into them (Not behind them)
- Once you have their attention blow your whistle so that you get one short and one long sound.
- If done correctly the creature will freeze mid air and cover its ears.
- Now you can shoot it with the canon to get the key.
- Once a monster loses its key it will start running after you. Just whistle stun it again and knock it out.
- When you have all 3 keys make your way to the Fire Temple while keeping the flyers stunned.
::::::Getting the Bow::::::
- Head forward until you reach the three doors, then go left.
- Make your way between the spikes while avoiding the spinning flames.
- Once your in the room with the skeletons, bring out the whip and let them have it.
- They're easily defeated with the whip, but you'll hardly hit them with the sword.
- Note where the pitfalls are here and mirror them on your map to the other side.
- Head all the way right and up to Floor 2.
- Jump onto the cart, take the key on the other side then jump back in to go back.
- Back at the pitfall room, head left then up the closest stairs.
- Use the boomerang to hit the switch and have a platform fall down.
- Go to the entrance and open one of the locked doors.
- Now take the platform and throw it on the rock formation in the hold to the right.
- Jump across.
- Pull the block down twice, then right, and finally push it up.
- Now you can push it from the left and have it act as a shield from the fire.
- You should have noted the pitfal location from the other room. In order to get accross go: down - left - up - left - down - down - left, then straight up to the door.
- On the next floor, enter the cart.
- Once you're at the junction, hit the switch to go left.
- Right at the next junction, hit the switch to go right.
- Whip the skeleton into submission, take the key, then head back to the first floor.
- Go down - down - right then all the way up to the stairs and jump down.
- Jump accross the the begining and open the second locked door.
- Stand in front of the middle door and use the boomerang to hit the two switches in one go rapidly. (Alternatively you can use bombs)
- Go up and enter the room to fight a mini boss.
- It will retract into its shell and try to ram you. Lure it so that it hits the shock balls running along the walls.
- Take the bow from the chest.
::::::Getting to the Boss::::::
- Go right and stand in front of the junction.
- Hit the red switch on the wall with an arrow.
- In this room hit the blue orb with an arrow to make a bridge expand.
- Jump right and take the treasure from the chest.
- Pick up the blue orb here, jump back to the previous platform.
- Stand at the edge and tap the little platform on the left to throw the orb there.
- Pick up the other orb and position it one row higher, so it's at level with the one you just threw.
- Hit it with your sword until it faces left.
- Shoot an arrow at it now.
- Cross the bridge, hit the orb until it faces left.
- Throw it up to the other platform where the switch on the wall is.
- Have the other orb face up and bring it to the first platform.
- Shoot an arrow at it to make a bridge expand, cross over.
- Once in the basement, just enter the open door and go down.
- Kill all he Stalfos with the whip, but be careful of the bones they throw at you.
- Look to your left and shoot an arrow at the orb accross the lava pond.
- Once the time starts ticking take out your whip and run right, accross the lava pond.
- Once across, go left.
- Get rid of the Stalfos here.
- Jump on the platforms until you reach the third one.
- Let it shoot you up, then jump over to the chest.
- Swing yourself across and hit the switch to create a shortcut.
- Follow the path while avoiding the blades.
- When you reach the chest, you'll see 2 unlit torches to your right.
- In order to have your boomerang catch fire it must first hit one of the bats flying around.
- Once both torches are lit, a new platform will fall down.
- Jump over there and enter the door.
- When you face the two turtles just fill their faces with arrows and be done with them.
- Enter the next floor, and make your way to the room with the switch.
- Above that room is a blue orb. Bring it down and drop it so it's in line with the wall switch behind the door.
- Have the orb face left.
- Step on the switch to make the door open and shoot an arrow at the orb to hit the switch and make a platform appear.
- Take the platform up and drop it on the small volcano to the left.
- Go back and pick up the blue orb.
- Jump on the platform and have it carry you up.
- Once up, take the platform off that volcano and carry it with you on the upper level.
- Hit the switch closest to where you came up, just above.
- There are 3 volcanos around the central pillar.
- Place the platform on the left one.
- Place the orb you brought with you on the right one (facing left).
- Make the orb with diagonal directions face north-east and put it on the lower volcano.
- Stand on the platform and hit the switch near the door.
- Once everything is up, hit the switch on your side with an arrow and then shoot an arrow to the diagonal orb.
- Once the door is open, jump down and take the key.
- Go back down and jump to the central platform using the newly formed swing path.
- Head back through the room where you fought the Stalfos and through the locked door on the left.
- Jump into the cart and let it run circles while you shoot at the 4 switches on the walls above the south room.
- Shoot the switches in the follow order : 2 - 1 - 4 - 3
- Go all the way down to the third basement floor.
- Note down the marked locations on the map on the left wall.
- Jump accross the platforms to the left, take the bomb and bring it back right to blow up the boulder.
- Take the platform and throw it onto the volcano.
- Jump on it, wait until it shoots you up, then jump into the cart.
- The marked locations are the switches that you need to be hitting in order to not hit any fire walls.
- For the first route that's the first and third switch.
- Once you're across go stand at the ledge looking at the boss key.
- Use the whirldwind to blow it into the cart on the other side.
- The switches that need to be hit on the second router are the first, second and fourth. (Note that you'll need to use an arrow for the fourth one)
- Take the boss key and open the door.
::::::Defeating Cragma::::::
- Once he tries to hit you, shoot an arrow at the glowing part of his base.
- He will then try to hit you with both fists at once, avoid it and a giant boulder will fall down somewhere.
- You have to position yourself so that when he tries to hit you the next time, he will crush that boulder.
- Take the platform and carry it to one of the small volcanos on the right.
- Jump over to the cart. (Not an easy jump, be careful!)
- Now shoot all the glowing areas on his torse as you move around. He will occasionally stretch out his artm to grab you, shoot the palm to have it retreat.
- There are 2 spots for every rail level.
- Once you're on the top you have to hit him in the eye.
- Use your arrow sparingly, if you run out of arrows mid-way you'll have to do it all over again.
- Once he's down give him all you got.
- This cycle repeat twice. The second time he will stretch both of his hands out for you, you have to shoot them both.







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