It's been a while, but our weekly Caption Contest is back! Last time, Ghirahim was creeping a little too close to Link which brought about, as expected, some pretty "interesting" replies. As we are trying to keep this site kid friendly, there were some we couldn't present in our post. However, if you really wanna see some of the more mature content, you can check them out here. All of the entries were great and I don't think this week will fail to deliver either. This time around, we're featuring another Skyward Sword scene with Zelda giving Groose the "what's what". As always,we are continuing the trend of featuring the images and text captions that were your favorites. Enjoy!

Today, Nintendo decided to launch an avalanche of Super Smash Bros. for Wii U screeshots at us, showing off mostly Ness', Wario's and Falco's appearances in the HD version of the game. I personally can't get enough of the detailed textures, especially noting how fresh and clear the floor tiles and backgrounds look. The other character models and their expressions are also worth mentioning, seemingly oozing personality from...

If you're a girl (or a guy, I'm not one to judge), and you love A Link to the Past, then you'll love this light and dark world inspired dress by Much Needed Merch! They sell each item for € 31 / $ 40 and it's reversible to show either the dark world or the light world. For fans of the style they also sell a Toon Link inspired dress, a Ganon dress inspired by his Wind Waker form, men and women's outfits inspired by the Link portrayed in the Zelda U trailer from E3, a costume inspired...

There are many beautiful pieces of The Legend of Zelda fan art floating around on the Internet, but self-taught Hungarian artist, Adam Scythe, has created a watercolour painting timelapse that truly is a masterpiece.

A lot of puzzles and ideas are carried over from game to game in The Legend of Zelda series. Block pushing, torch lighting, wall climbing... there is always elements that seem to return time to time. Even the ability to jump because of an item has appeared in multiple games. One aspect of Skyward Sword I really enjoyed was the concept and execution of the Silent Realm. At the heart all it is a collectathon on a timer with enemies trying to get you that you can't kill, but it's a full on thrill ride and at times can be really challenging. It's the sort of minigame you would find on a smart device as it's own game...

One person apparently thinks much of The Legend of Zelda: Majora's Mask art design and influence is based upon Africa and they plan to do a full 3 (or 4) part series on it. This is part 1, which examines some of the boss designs and compares them directly to aspects, culture, and even animals found in Africa. While I will admit this first episode does seem to stretch things a bit to make it all fit, they promise the next episode will show even more direct influences, which may or may not make the first part not nearly as a big of a stretch as it seems...

Sakurai continues to talk weekly to Famitsu about Super Smash Bros. This time around it's about why the 3DS version came out before the Wii U edition, along with some brief tidbits about Final Smash changes and 3DS stage decision they had to make due to hardware limitations. It's some interesting insight into the development behind both versions of the game. He also seems to confirm that the Wii U version of the game is going to have a lot more game play modes than the 3DS version...

As you can see, we talk about an awful lot this time around for our podcast this week. Our host Adam is joined by Jake (Just some guy), Jeff (Staff Member), and Nate (The Boss). We talk about Pokemon, Fan submitted topics, Theories, and general video game banter!

Wanna hear a topic discussed on the show? It's easy! Just send us an email...

The Truth of the Masks in Majora's Mask

Around here, The Legend of Zelda: Majora’s Mask is both a favorite and a game that many fans are sick of hearing about. It’s been 14 years since the game’s release and still there are new articles being published on its underlying meanings and messages. For many, the game has been thoroughly over-analyzed with articles they deem to be cringe-worthy.

A trend in many of these articles is to acknowledge that Majora’s Mask is a darker, more mature game, but to then always spin that in a positive light. While they accept the game’s premise of life’s finiteness, articles always spin this as a message to embrace living for today.

Optimistic analysis prevails, despite the source material of the game also being quite pessimistic. Take for instance the game’s central premise of wearing masks. Many take it as a message to be yourself and not hide away who you are, which is accurate, but we cannot ignore that the game also argues that sometimes wearing masks is necessary.

Yesterday we reported about the release of September's NPD report and its relevance to Hyrule Warriors. The e-mail contained more than just Hyrule Warriors news though, and presented us with some interesting information about Super Smash Bros.' US sales figures. Although they might not be extremely suprising, taking into account that Super Smash Bros. is widely...