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We've arrived at our first episode of the Zelda Informer Podcast after the whirlwind of information that hit us during E3 2016. There is a lot to go over, but before I get into what we cover this week I wanted to note that we do not talk about our E3 bets in this episode due to Alfred having internet issues and quite honestly due to my life being so busy I have not been able to compile the results just yet.

That being said it's no surprise we're talking about Breath of the Wild and you honestly should be expecting us to talk a lot about this game each week as we get closer and closer to release, given that new news about the game is going to be trickled out over time. We also get to talk about the some interesting news in regards to the NX and a small tidbit on the future of the Zelda series after Breath of the Wild releases...

Shigeru Miyamoto interviewed with "Gamekult" earlier this week. Within the interview, the Zelda creator discussed a wide range of topics that involved Breath of the Wild. One such topic gave us more information on Miyamoto's thoughts of the technology present in this upcoming title...

There were a lot of rumors surrounding Breath of the Wild, some of which included rumors of a possible female protagonist. It is no surprise that some of the aspects of the Zelda series needs clarification. Gamerkult interviewed Shigeru Miyamoto and asked if he had ever considered allowing Princess to take up the role of the hero. They reasoned that there had been a lot of clamor...

After playing the demo of Breath of the Wild, Game Informer sat down with the Zelda series producer, Eiji Aonuma, for an interview. They discussed about numerous topics that mostly concerned the inspiration for the game. One of the things Aonuma explained is why weapons and items break. According to Aonuma, the fact that the weapons break increases the intent of the battles...

Today, we bring you another interview with Shigeru Miyamoto and Bill Trinen. In this interview, Game Informer sits down with Miyamoto and, of course, asks him questions about Breath of the Wild. This interview covers some general questions but there are some topics that are touched on that fans haven't seen a lot of information on...

With so much anticipation surrounding Breath of the Wild, it makes sense that we would see some merchandise being made for the game and fans of the Zelda series. That said, Ganking Akihabara is selling or will begin selling a Link figure as part of their Real Action Heroes (RAH) series...

A while back, we reported on a quote from Miyamoto stating over 100 staff from the developers of Xenoblade Chronicles X, Monolith Soft, were working on Breath of the Wild. As it turns out, there seemed to be some sort of translation error, as Miyamoto really meant over 100 employees from Nintendo are working on the game. However, Monolith Soft is indeed still helping with Breath of the Wild for graphic production like it has with several Zelda titles. Here is the fixed quote from...

New DLC themed around Link's Awakening for Hyrule Warriors and Hyrule Warriors Legends will be launching in Europe on June 30th. There is no word on the North American release date, but we can assume it will be either on the same day or close to it.) If you haven't seen the trailer, checked out the pricing, or seen the breakdown of what different content is coming to the Nintendo 3DS and Wii U, you can find out that information here. Recently, new art and screenshots...

4K visuals are quickly becoming a reality thanks to more powerful technology, and Breath of the Wild has some of the crispest graphics ever seen on a Nintendo console. Thirteen 4K screenshots that showcase a range of locales, animals, and objects in Breath of the Wild have been released. They show off snowy mountains, grassy fields with flowers, a forest with local wildlife, and several sweeping views of the game's landscapes...

After Nintendo first announced it would only showcase a single game on the E3 show floor this year, many fans expressed an initial doubt over the company's decision. Despite promises of "complete immersion" within the hotly anticipated title known then as Zelda U, these fans weren't sure if Nintendo could sustain attention with only one game in the spotlight. Luckily, as those show floor doors opened and hungry fans rushed to play the freshly announced Breath of the Wild, Nintendo's booth exceeded all expectations. 

The company did not merely show off a brand new game for the first time, it provided a fully realized experience that placed attendees directly into the expansive world of this new Zelda title. Nintendo's booth offered fans a kingdom's worth of sights, sounds, and surprises, extending far beyond the game itself. So, join us as we take you on a comprehensive tour of Nintendo's Breath of the Wild booth at E3 2016...